Author Topic: GTVF Raptor  (Read 2137 times)

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Offline Fozzy

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http://www26.brinkster.com/fargate/pictures/Raptor.html

this is my newest model.

I NEED help on texturing it  :doh: (what programs should I use)
« Last Edit: March 05, 2002, 05:15:09 pm by 195 »
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Offline Fozzy

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I would also like to see your opinions even if you dont like it
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Offline an0n

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Offline Grey Wolf

Sorry to tell you this, but there's already a Raptor (my USS Raptor) and people don't usually use the same name for multiple MODs.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Sesquipedalian

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It looks Vasudan to me, rather than Terran as it says on the picture.  I think you should have it textured Vasudan.  Everyone and his brother's father's nephew's cousin's former roomate make Terran fighters, but it is next to impossible to find Vasudan ones.  I was looking for a new Vasudan space superiority fighter about a month ago, and had to give up because there simply weren't any to be had.

BTW, I like it.  You might consider smoothing out the curves on the trailing parts of the wings.  Right now they look like someone bent them out of shape.
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Offline Black Wolf

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Yeah, make it Vasudan. I was looking for Vasudan ships awhile back too and they're rare as rocking horse doo doo. Looks sweet but.
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Offline Fozzy

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Ok, so its vasudan. Ime thinking about altering the back a little aswell.

but the main thing is I Cant texture i need to know how you guys make those perfect detailed textures, that fit exacly.
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"that was a little too close, we gota wait fifteen mins to change our shorts" = (snipes, FS2)
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Offline Rampage

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Can't see.  Proxy error. :doh:

 

Offline aldo_14

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Quote
Originally posted by Fozzy
Ok, so its vasudan. Ime thinking about altering the back a little aswell.

but the main thing is I Cant texture i need to know how you guys make those perfect detailed textures, that fit exacly.


what are you using?

Once you've done the UV template, it's just a matter of time & effort to actually draw the maps, and there's no real right or wrong way to do it.

 

Offline Styxx

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There's also the Machina Terra Raptor IV Transatmospheric Fighter... but I don't mind if you use the name. :p
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Offline Raven2001

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It looks nice (excluding the cockpit...), but it looks vasudan.... maybe change it to a vasudan Superiority fighter.... also, smoothen the cockpit a bit, and you've got a winner :)
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


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Offline Fozzy

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I chose the name "Raptor" because it means hunter in latain (I think).  it now it is a vasudan fighter.

I still need some program to make the uv maps into texture files

I am using TrueSpace5 (Demo) to make my models.

 I would profer lightwave but i cant afford it, i would apreciate if someone could e-mail me on where I could get a time limited demo.

I have a demo of "3D-Studio-Max R4" but its incredably hard to get used to using it, coming from using truespace.
The Terran VolksWagen Project - Lol
"that was a little too close, we gota wait fifteen mins to change our shorts" = (snipes, FS2)
I can whoop your ass with my LOGITECH

 

Offline HotSnoJ

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So are you saving the model in tS5 some how if you are you must tell me how (email if it you know what)! Other then that W:jaw:W (at the ship and the textures)! BTW love the textures!!! What do you use?

BTW It's like a Vas Apollo!
« Last Edit: March 07, 2002, 07:06:24 am by 516 »
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why don;t yuo call it CAZADOR it means Hunter in Spanich
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