For the mission i'm working on, i need to fake the presence of a ship.
It is supposed to be visible in the target thingy in the bottom left corner.
My first thought was, to add a ship and rename it's class, but the original ship is showing up.
For example: the player scouts an area with low visibily, the the target computer shows an Lucifer destroyer, but the ship the player encounters is only fightersize ( Zeus, Athena, whatever ).
My second thought was to create an object without textures, and name it LuciferSD#, but i'm trying to avoid that.
Any ideas how to accomplish that?