Author Topic: Renegade Legion Mod  (Read 9859 times)

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Offline shiv

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Thanks for the info :)
http://www.sectorgame.com/vega
The Apocalypse Vega - Join the battle! A campaign for FreeSpace 2 Open

http://www.game-warden.com/earthdefence
Earth Defense project - Coming soon...

 
Thanks for the info :)

     And thanks to uh, Spicious, Maya is better than ever for FS2 Modelling since he's been working on the Collada importer for PCS2. Speaking of which I'm still wondering when I'm supposed to pony up my cash for that prize award. I guess the goal hasn't yet been fully realized or something????

 

Offline dragonsniper

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BTW what did you use for modelling and rendering?

     Maya 8.5 for Modelling and maya mental ray or something for rendering. Though it's not really a clay render, it's rather some . . . "ambient occlusion" pass or whatever, I dunno what that means but that's just from some tutorial I found
Is 8.5 the learning edition or is it Maya 2008?
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 
     Maya 8.5 for Modelling and maya mental ray or something for rendering. Though it's not really a clay render, it's rather some . . . "ambient occlusion" pass or whatever, I dunno what that means but that's just from some tutorial I found
Is 8.5 the learning edition or is it Maya 2008?
[/quote]

      Each version of Maya as far as I know has a free "learning edition" but I don't think they're very useful for modelling. I tried one once and it had a waterstamp AND part of the screen didn't work AND you could only save it in some useless format. Maya 2008 is newer than Maya 8.5. But, as a whole Maya isn't very affordable for the average person. The only reason I have access to it is because the industry I work in (animation) uses Maya extensively. If you're looking for a free or at least affordable 3d package there are probably better options.

  

Offline dragonsniper

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I have Maya 2008, so I was just wondering if it's a good program to use and if it's easy to do. (Might as well ask you. I havn't seen a whole lot of people that use maya.) And your right, it's a LOT of money. :nod:
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 
I have Maya 2008, so I was just wondering if it's a good program to use and if it's easy to do. (Might as well ask you. I havn't seen a whole lot of people that use maya.) And your right, it's a LOT of money. :nod:

         Hmmn, I haven't touched 2008. I took a PT course and the teacher said don't use 2008 because it's newer and therefore buggier, but I think it's basically the same program anyway. I find it very user friendly and intuitive myself. Look even this dumb Australian kid can make a (crappy looking) spaceship: http://www.youtube.com/watch?v=dAHffOISTNw . Though since I couldn't do crap like that at his age I can't talk anyway.

 

Offline dragonsniper

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  :eek2: wow. That kid's pretty good. Thanks. Learned a lot from it.   :)
« Last Edit: November 27, 2008, 07:15:46 pm by dragonsniper »
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 
Here's some new bird I did, didn't turn out that great (or accurate) but could be worse.
Still haven't gotten anything in-game. Maybe one of these days.

« Last Edit: October 22, 2009, 05:57:10 pm by Akalabeth Angel »

 
Another day, another fighter. This one better done. The so-called Arcubalista.

« Last Edit: October 22, 2009, 06:03:33 pm by Akalabeth Angel »

 
One more.

Commonwealth/Renegade Legion Peacekeeper


 

Offline starlord

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wow, the arcubalista and peacekeeper are very well represented, which is a testimonyto your talen angel...

actually, this one's funny: the arcubalista is a heavy fighter under RL, even with it's 13 class thurst and minimal armour: it has something to do with energy unit counts...
« Last Edit: October 23, 2009, 10:57:30 am by starlord »

 
wow, the arcubalista and peacekeeper are very well represented, which is a testimonyto your talen angel...

actually, this one's funny: the arcubalista is a heavy fighter under RL, even with it's 13 class phurst and minimal armour: it has something to do with energy unit counts...

Thanks starlord.
fighter class in interceptor is determined by engine rating not tonnage hence why the Arcubalista is a heavy fighter.
« Last Edit: October 23, 2009, 09:55:32 am by Akalabeth Angel »

 
Another, somewhat more ugly fighter:

TOG Fulman Medium Fighter


 

Offline Aardwolf

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Some weird looking stuff on the sides of the "Peacekeeper", I reckon it ought to be cleaned up.

Other than that, looking good.

 
Some weird looking stuff on the sides of the "Peacekeeper", I reckon it ought to be cleaned up.

Oh those are inset guns. Basically a cylinder cut into the side and in the interior's the little laser thing. It looks a little messy but sans the lines I think it looks okay . . I had to draw the circle on there since the stupid Boolean decided to stop working correctly at that point.

 

Offline Aardwolf

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Yeah, Boolean ops are kinda iffy. Sometimes stuff is just way too complicated to do any other way, but if I can, I often will just do it manually with edge cuts.

 
Yeah, Boolean ops are kinda iffy. Sometimes stuff is just way too complicated to do any other way, but if I can, I often will just do it manually with edge cuts.

Well in my experience, booleans work up until a point. Then once the model's too complicated **** starts going wrong for no reason, stuff that's not even near the boolean area. So usually best that if booleans are required to do it when the model is still in a basic form and then once it's all together you can start adding details.

 
And here's another fighter

Renegade Legion / Commonwealth Shield Light Fighter