Author Topic: Imperial II-class Star Destroyer Reborn  (Read 175505 times)

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Offline chief1983

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Re: Imperial II-class Star Destroyer Reborn
It's such a pretty boat.  Ship.
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Offline jr2

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Re: Imperial II-class Star Destroyer Reborn
vessel

 

Offline T-LoW

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Re: Imperial II-class Star Destroyer Reborn
craft...

I'd love to see this in front of a SSD
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Offline Snail

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Re: Imperial II-class Star Destroyer Reborn
starshipvesselcraft.

Can we blow some up.

 

Offline newman

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Re: Imperial II-class Star Destroyer Reborn
I'd love to see this in front of a SSD

I don't think they have Solid State Drives in the SW universe.
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Offline T-LoW

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Re: Imperial II-class Star Destroyer Reborn
Too nerd to be funny.
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Offline NGTM-1R

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Re: Imperial II-class Star Destroyer Reborn
Can we blow some up.

Rogue Squadron vs. ISD mission from X-Wing vs. TIE Fighter go!
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Offline CountBuggula

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Re: Imperial II-class Star Destroyer Reborn
Can we blow some up.

Rogue Squadron vs. ISD mission from X-Wing vs. TIE Fighter go!

I tried to load up X-Wing Alliance recently to get some action going and found that it won't launch at all in Window 7 x64.  My only hope is for this mod to put out a demo soon...

 

Offline Herra Tohtori

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Re: Imperial II-class Star Destroyer Reborn
I'd love to see this in front of a SSD

I don't think they have Solid State Drives in the SW universe.

I think Holocrons actually qualify.
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Offline Thaeris

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Re: Imperial II-class Star Destroyer Reborn
That and vacuum tubes... At least the original trilogy.

:D
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Offline chief1983

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Re: Imperial II-class Star Destroyer Reborn
When your robots are made of waste bins I think anything qualifies.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 
Re: Imperial II-class Star Destroyer Reborn
starshipvesselcraft.

Can we blow some up.

I 2nd that.

Can we blow some up.

Rogue Squadron vs. ISD mission from X-Wing vs. TIE Fighter go!

I tried to load up X-Wing Alliance recently to get some action going and found that it won't launch at all in Window 7 x64.  My only hope is for this mod to put out a demo soon...

Someone had posted up a work around for it on another Star Wars mod forum about a month ago. I've been meaning to try it out as I've had a hankering for some XWA (and XvT) goodness, too. ^ ^ I haven't gotten around to it yet, though. Check it out:

http://forums.fsmod.com/viewtopic.php?id=9584

I hope it's okay to post a link to another Star Wars mod forum... :nervous:

« Last Edit: August 26, 2010, 01:02:56 pm by Vector Leader »
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Offline chief1983

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Re: Imperial II-class Star Destroyer Reborn
Nothing wrong with that!  We're not exactly in competition even.  Thanks for the info.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 
Re: Imperial II-class Star Destroyer Reborn
Whew, thanks. That's good to know. :P
Chance favors the prepared mind.

 

Offline CountBuggula

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Re: Imperial II-class Star Destroyer Reborn
Thanks - I actually found the same info the other day through a google search and after flying through some custom missions managed to get most of the way through the crappy introduction missions before joining the rebellion.  Made me want to play some multiplayer.

Sorry for the thread-jack by the way!  Brand, that's some mighty fine modeling!  Keep it up!

 
Re: Imperial II-class Star Destroyer Reborn
BrandX wins.  That is all.

 

Offline Starman01

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Re: Imperial II-class Star Destroyer Reborn
Hey Star Wars Guys :)

I hope it's ok when I make a small thread hijack. I have a technical question, and I hope you can help me :) I'm building a model, and it's somewhat similar to a SD (in that way, that is has the embedded space on the sideline which should be filled with lots of greebles). I estimate, that the LOD 0 Greeblestuff, that I can mostly skip in Lod1 and replace with a texture, will impact with ca. 50.000 polygons, the overall Model (including greebles) will have around 70 K polies in LOD0. BTw, all the greeble stuff is just a duplicate from one greeble element that impact with ca. 5K polygons, but I don't know if that matters for the engine or if it still has to calculate the entire 50K.

Have you some ingame experience with a SD variant or something similar high polied about game performance ? Technically, when I'm flying close to the ship, I can only see a small part of the greebles, but I think the engine will have to handle all once LOD 0 is loaded. So what Systemspecs is needed for a good performance.

I also know of Bobs Detailbox Code from the past, but I'm unsure if this is still working or have been improved. Can you give me some insider knowledge please, so that I know I can continue on the model ? I don't want to make the sidestuff with a texture. The ship is too big (ca. 2km) , and ingame I will need the detail, and not only flat textures.

Thanks in advance :)

Starman
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Offline Galemp

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Re: Imperial II-class Star Destroyer Reborn
I'm working on detail boxes with the Colossus, and trust me, it's worth doing. Here's the Wiki page. If you need an example of it in action, take a close look at the Hatshepsut in the latest MediaVPs.
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Offline General Battuta

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Re: Imperial II-class Star Destroyer Reborn
The Solaris from BP2 has 70k. It works.

 

Offline Starman01

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Re: Imperial II-class Star Destroyer Reborn
OK, then I can model it in any case, because it looks damn sexy :)  And if it will not work ingame, I can still count on the detailbox code then :) Thanks for the info. Feel free to delete my question to keep your Thread back in line.

Cheers :)
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