Um, the BSG analogy is a pile of BS...
1.) They had infiltrators in the Colonies working with the latest Colonial tech for months.
2.) No doubt rebuilt mock ups at their home base systems for testing.
3.) Had Trojan program in place thanks to Adar and Baltar.
Thus once in range just sending the Trojan command opened the back door to any command they wanted.
primarily the "SHUT DOWN", or critical fail type command was used.
That took 1 year+ of planning and implementation.
Not to mention they themselves were the pinnacle of AI and electronic tech at the time and had plenty of old Colonial tech salvaged to experiment on.
I highly doubt any competently designed system will be hacked by an unknown tech base in the duration of a dogfight. (barring debris salvaged and then the amount of time it takes for said salvagers to break down , analyze, and then devise new strategies to exploit any weaknesses in said tech...)
I'm not saying you start running on a clock once you use such a strategy, but you do have a window where as long as you win you don't have to worry about the tech being compromised...
Nuff said.
I'm gonna have to bone up on drone knowledge especially since the MacII forces use several drones on board their fighters as well as the other factions have "Ghost" variants so while not FS2, it is STILL related enough to mention (Drone combat). Drones are used as a FORCE MULTIPLIER.
GTVA either doesn't believe the effort would be worth the cost, or that maybe it's too vulnerable at this point aside from training purposes.
OR it's entirely possible it simply hasn't occired to them yet...
