Author Topic: Ship interior attack methods  (Read 6599 times)

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Offline NGTM-1R

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Re: Ship interior attack methods
I didn't miss his point at all. Dismissing things warping inside each other isn't part of the topic anyway. The possibility that subspace portals are affected by close proximity to physical objects is just as plausible as subspace portals forming and intersecting close proximity physical objects.

Or at least to a certain degree. Ships still aren't stars or planets, not as dense as those since people wanted to bring those up for comparison of density that doesn't really hit the spot (we're not trying to warp the colossus inside a planet). After that there haven't been any high orbit missions or close proximity to planet missions in the game at all.

On the contrary; dismissing things being able to do so is totally relevant to the topic, because the ability to warp something inside something else is the whole point, and the point of course can be rendered invalid.

That just leaves the willful ignorance of the density point about the star, which actually, yes, it is less dense then a ship, because at no point is a star a solid object. It's a giant H-bomb explosion held together by gravity. The density of a star is about the density of cigarette smoke in most places.
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Offline S-99

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Re: Ship interior attack methods
I was talking more than just about density. Mainly about the gravity a planet or star puts off. The rules of creating a subspace portal inside of something with a lot less gravitational (ie...ship as opposed to planet) energy are more lenient for sure despite possibility of it even being possible.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

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Offline Charismatic

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Re: Ship interior attack methods
Well this brings to mind what i read of a shivan theory. Well, when we killed the Lucifer in a JG, it ****ed it up. When we used the Bastion, we ****ed up subspace. Those were inside JG's. I figured we do a ton more damage if it was outside of a JG. Why ruin subspace, we rely on it?
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Offline Droid803

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Re: Ship interior attack methods
What is a JG?
A...jump gate?
(´・ω・`)
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Offline azile0

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Re: Ship interior attack methods
I imagined once making a subspace torpedo like that once. You fired the bomb, it went in to subspace, and emerged inside a ship. It then caused havok in this new oxygen-filled environment (maybe) and just a few of these suckers could crack a Sath in half.
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Offline Droid803

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Re: Ship interior attack methods
There may be a reason why they don't do that, ever.
Perhaps subspace -> realspace portals cannot open when there is solid matter in the way.
(´・ω・`)
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Offline azile0

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Re: Ship interior attack methods
Reminds me of the JAD mission with the people coming out of nodes, only to ram that Levi. Was it a Levy? I can't remember.

"Hey, you can't do that!"
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Offline Droid803

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Re: Ship interior attack methods
It was a Deimos IIRC.
Also happens in Transcend, where something coming out of the node (a cruiser IIRC) hits Vasudan gas miner.

Those I understand, as they hit stuff after exiting subspace, but I don't know if jumping into a block of metal is possible.
(´・ω・`)
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Offline S-99

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Re: Ship interior attack methods
There may be a reason why they don't do that, ever.
I'd say it's probably something the gtva hasn't tried yet at all. In fact they haven't tried weaponizing any of subspace yet.

Subspace is a pretty easy thing to think about. It doesn't work by rematerialization. You exit subspace just as you entered it. Which i'd say you can't jump into a solid metal block. The ship coming out of subspace wouldn't make it out of subspace if the subspace portal opened up inside the solid metal block. If the subspace portal opened up just a few milimeters right in front of the metal block...that'd be one pretty bad collision in which if the ship isn't massive enough to crash the metal block out of it's way then the ship wouldn't make it out of subspace.

With reference to jumping inside of objects you'd most likely have more luck if the object you're attempting to jump inside of has an interior. Damage to interior of a ship would be collision based. And not all of the object you're warping into the interior of another ship will make it out of subspace depending on it's size and size of interior.


Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline eliex

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Re: Ship interior attack methods
Now the question is why a small fighter can't enter subspace via a larger portal created by a destroyer. In theory it should be able to but perhaps the game would be obsolete if you did that.
I think you can FRED a simple version of that though . . .  ;7

 

Offline SOFBear

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Re: Ship interior attack methods
And how many angels can dance on the head of a pin? :p

 

Offline S-99

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Re: Ship interior attack methods
This topic just makes me want to FRED a mission where a sath just sitting there get's continually bombarded by crazy numbers of escape pods.

That was a random thought of mine. You should be able to FRED a mission where you have a ship warp inside of a ship. This all being that many people including myself have flown around the inside of the lucy before in that fs1 mission where you have the dragon.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline Solatar

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Re: Ship interior attack methods
I think sometimes marines are underrated (obviously not against Shivans).

If you can create better armored and more spacious transports, then when a ship engages you you can capture instead of destroying it. In a post-Capella universe this could be useful.

 

Offline S-99

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Re: Ship interior attack methods
I bet after the event's of hall fight terrans developed more powerful guns for marines to carry when dealing with shivans on the few close encounters.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 
Re: Ship interior attack methods
Yeah, post-Capella they probably have hand-held Subachs or something like that.
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Offline eliex

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Re: Ship interior attack methods
Or developed super-power armour worn by Space Marines in Warhammer 40k or the Terran Marines in the SC Universe . . .  ;)

 

Offline Droid803

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Re: Ship interior attack methods
Or something like lightsabers to hack apart Shivans that try to jump on you.
(´・ω・`)
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Offline Narvi

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Re: Ship interior attack methods
Or something like lightsabers to hack apart Shivans that try to jump on you.

Shivans have lightsabers too.

They come out of their arms.

 

Offline Solatar

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Re: Ship interior attack methods
Then boarding a space ship is more like Romans boarding each other's vessels. Swords and armor!

 

Offline Narvi

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Re: Ship interior attack methods
Then boarding a space ship is more like Romans boarding each other's vessels. Swords and armor!

Hah, you should watch Legend of the Galactic Heroes.

They have men fighting with axes while wearing space suits.