I dont know if your just loking for the galactica or Mercury class Battlestars but your assumption of 80 per Fighter bay seams just about right acordign to this site http://www.battlestarmjolnir.com/schamatics.php
Heres what cought my attention because i was playing a mod for HW2 and i wanted to know how much the damn pegasus couled cary and i tought about you guys cause ive ben to this section of the forum erlyer.Any how this is what they say, and i have no clue what theyr sources are but maybe it will help u guys make up your minds on how much your ship can carry viper wise.
"With the increased size of the Battlestar, the Mercury class has a larger fighter wing than the Columbia class. A total of two hundred Vipers can be embarked along with about eight Raptor craft. By the time of the renewed Cylon attacks, the Viper Mark VII was the primary fighter operated by the Colonial Fleet. Like older Battlestars, the Viper compliment was the ship's main weaponry although the Mercury class still carried a smaller fighter compliment than a Cylon Basestar. Although the Mercury class has the ability to land fighters more rapidly, the vessels have less launch tubes which only allow fifty fighters to be launched at one time compared to eighty for the Columbia Class. In support of the fighter squadrons, the Mercury class has the ability to fabricate all components for embarked Viper Mark VII fighters. This equipment is so extensive that the Battlestar can actually build new Viper fighters from raw components. "
Velocity = Acceleration x Time + Initial Velocity
Distance Traveled = Acceleration x _ x Time _ + Initial Velocity x Time
1 G = 32 feet (9.8 m) per second
Model: Colonial Battlestar "Mercury" Class
Class: Battleship / Fleet Carrier
Crew: 2,450 (90 Officers and 2,360 Enlisted)
Troops: 300 marines (15 Officers and 295 Enlisted) and 300 Viper / Raptor pilots
200 Viper Starfighters (10 Squadrons of 20)
6 to 8 Raptor Craft
M.W.B. by Location:
Fixed Super Heavy Kinetic Energy Mounts (8, Bow)
Heavy Kinetic Energy Weapon Turrets (30)
Heavy Kinetic Energy Weapons (60, 2 each turret)
Point Defense Kinetic Energy Mounts (322)
Point Defense Kinetic Energy Weapons (644, 2 each mount):
Hanger Bays / Flight Pods (4):
Viper Launch Tubes (50, 25 per Flight Pod):
Main Hanger Decks (4):
Ion Fusion Engines (8):
[Maneuvering Thrusters (80, 20 Clusters of 4): "
P.S Mercury = The class of the Pegasus