Author Topic: Hitpoint of a moon  (Read 10472 times)

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Offline Killer Whale

  • 29
  • Oh no, not again.
What do you think the hitpoints of a moon similar to earths' should be?

 

Offline JGZinv

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Take the hit points of a asteroid, then multiply that times how many of those
roids it would take to make your moon.

Course it all depends on what you plan on shooting it with and how long it should
hold up if at all...
True power comes not from strength, but from the soul and imagination.
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Offline 0rph3u5

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dunno if that helps but the Vorlon Planet-Killer Beam in TBP's tables does 1.000.000 dps and it lasts 10 secs.... ergo 10.000.000 damge

although the beam just melts away the surface of a planets (see Babylon 5 TV series) you can be fairly sure that's the amount of damage your moon should be able to take before making its way of the stage

ps. sry if I'm not taking you seriously - why do you need that anyway?
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

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Offline Galemp

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:wtf: I hope this is just for tabling a moon skybox object, and not because you're supposed to be shooting it with Subachs.
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Offline Ziame

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I think not subachs, training lasorz would be enough.
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Offline Commander Zane

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Maybe it'll be for using the Harbinger's true purpose. :lol:

 

Offline Woolie Wool

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What do you think the hitpoints of a moon similar to earths' should be?

High enough to be completely indestructible.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
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Offline Kie99

  • 211
Harbinger is 5Gigatons and takes away 3200 hitpoints, puts 1 GT at 640 hitpoints.  Work out how many Gigatons of TNT would be needed to completely vaporise your moon and you have your answer.
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Offline Sololop

  • 28
A moon of Earths moon size can't be completely destroyed by conventional surface attacks I would think. If you were to blow it up from the inside, I believe the gravity is sufficient to keep all the fragments together. You would need a very large explosive device, larger than anything I believe exists IRL or in the FS2 universe. Targeting a moon of Earths moon size with Beam Weapons would just be the same as burning a rock with a magnifying glass I would guess.

To really blow one up, I believe you would need some sort of massive penetrating missile, like a bunker buster, with, say, the power of hundreds of Helios or something.

So, to be realistic, incredibly high. Massively high. As wollie said, pretty much indestructible.

 

Offline Woolie Wool

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Harbinger is 5Gigatons and takes away 3200 hitpoints, puts 1 GT at 640 hitpoints.  Work out how many Gigatons of TNT would be needed to completely vaporise your moon and you have your answer.

Around 50,000,000,000,000 gigatons (5 x 10^13) for Earth, around 6 x 10^12 GT for the Moon. There's no weapon in FS that could do that, except maybe the Sathanas subspace weapon, but that seems more of a device that exploits properties of subspace/a star than a normal weapon.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Commander Zane

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Still, at least you could do orbital bombardments with them, I'd want to do that. :D

 

Offline Woolie Wool

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The FS engine really isn't capable of rendering realistic orbital bombardments. You would be better off with an FMV cutscene.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Commander Zane

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Planet .pof with building subsystems? :lol:

 

Offline Charismatic

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But Alpha 1 can do anything. Nothings indestructable. Not even a Sathy to a single bomber.
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Offline Woolie Wool

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Last I checked, the Helios doesn't have "supercap" and thus cannot kill a Sathanas. Also, using game mechanics, especially "Alpha 1", in any discussion of actual physics or scenario building is stupid.
Keep in mind that in a real war, everyone is "Alpha 1". You, your wingmen, enemy fighters, and...the gunnery crew on the Sathanas. And they're all playing on Insane. One pilot trying to attack a Sathanas would be torn to pieces by flak turrets and several hundred Shivan fighters with pilots of similar skill to himself. Even one pilot against a cruiser would likely amount to little more than a clay pigeon for the AAA beams.

And you know that 10^12 GT figure I posted? That has to be delivered all at once. Try doing that in your puny bomber.

I could probably rant for hours in the incredibly trite, stupid, annoying direction that universe discussions always follow.

In general, no one seems to consider that real military people have brains. A freighter under attack by a pirate wing is probably going to jump away as quickly as possible unless it's right near a node that it needs to travel through. A Ravana attacked from behind is going to turn around. A fighter wing reduced to half strength is going to flee, either because of not wanting more casualties (GTVA) or not wanting to throw away units that could be used for something else (Shivans). Each side is going to do its damnedest to minimize its weaknesses and maximize its strengths. FreeSpace may be a game, but war is not a game, and a fighter pilot is just one tiny, tiny pawn in a war. Alpha 1's efforts mean very little in the grand scheme of things.
« Last Edit: February 27, 2009, 02:16:02 pm by Woolie Wool »
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 
Well, Freespace 2 isn't the Second Great War.  Its a game.  So Alpha 1 does matter.  A lot.  By a lot, I mean victory hinges on whether on not Alpha 1 can blow up some cargo depot somewhere.
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[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
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[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Woolie Wool

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Well, in any case, there is no reason a planet should be destroyable. Period. Its hitpoints should be set so arbitrarily high as to be invulnerable. It's one thing to have ships take X damage, but we know how much gravitational binding energy a planet has, and it is many, many orders of magnitude higher than even the most optimistic calculations of beam cannon firepower. The Lucifer didn't even totally destroy Vasuda Prime's biosphere--"most" is not "all", and sterilizing a planet is absolute child's play compared to blowing it up.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Snail

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IMO ML-16s are able to kill planets because planets are only a few meters wide.

 

Offline Woolie Wool

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IMO ML-16s are able to kill planets because planets are only a few meters wide.
Someone's had a few too many Bosch beers.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline redsniper

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Why do you need to know? What are you planning to do with the moon?
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