Author Topic: Shield non-functionality in subspace  (Read 9797 times)

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Offline Woolie Wool

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Re: Shield non-functionality in subspace
They did say "As you know" about it.

"As you know, Bob, we couldn't figure out a better way to do this exposition, so we're going to tell you what you're supposed to already know." :P
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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Offline ShadowGorrath

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Re: Shield non-functionality in subspace
If I remember right, it was stated in the command briefing that everyone knows that subspace drives don't work in subspace. Don't remember if it was that mission from when you already got the artifacts from Altair or when you get the new subspace drives and start chasing the Lucifer. Anyway, what saved the GTA and PVN was the subspace tracking info. And fighters and bombers taking down the Lucifer was more like luck, since it was the Bastion that was supposed to attack it.

By the way, I wonder, if you launch a fighter without a subspace drive from a destroyer while in subspace, what would happen in-universe?...

 

Offline ssmit132

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Re: Shield non-functionality in subspace
If I remember right, it was stated in the command briefing that everyone knows that shields don't work in subspace.
Fixed that part.

 

Offline Narvi

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Re: Shield non-functionality in subspace
If I remember right, it was stated in the command briefing that everyone knows that subspace drives don't work in subspace. Don't remember if it was that mission from when you already got the artifacts from Altair or when you get the new subspace drives and start chasing the Lucifer. Anyway, what saved the GTA and PVN was the subspace tracking info. And fighters and bombers taking down the Lucifer was more like luck, since it was the Bastion that was supposed to attack it.

By the way, I wonder, if you launch a fighter without a subspace drive from a destroyer while in subspace, what would happen in-universe?...

They stay in subspace. Proof: missiles.

 

Offline eliex

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Re: Shield non-functionality in subspace
They stay in subspace. Proof: missiles.

Missiles don't need subspace drives - only ordinary engines in both subspace and outside it.  :P

 

Offline redsniper

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Re: Shield non-functionality in subspace
fighters and bombers taking down the Lucifer was more like luck, since it was the Bastion that was supposed to attack it.
Hence, the name of that mission. :D
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Offline Lucika

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Re: Shield non-functionality in subspace
fighters and bombers taking down the Lucifer was more like luck, since it was the Bastion that was supposed to attack it.
Hence, the name of that mission. :D

A friend of mine said that the Shivan Chronicles mention that mission as "Terran Operation **** You"
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline IronBeer

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Re: Shield non-functionality in subspace
Ok... I'm not about to let this idea die. It's pretty obvious I over-analyzed the shield non-functionality stuff, but I would submit the following scenario: What if a squadron of GTA and/or PVN strike fighters were to take the same subspace vortex as the Lucifer? As in, follow it into subspace directly, rather than trying to find the superdestroyer's subspace tunnel?
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Offline redsniper

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Re: Shield non-functionality in subspace
They can't because it's an n-dimensional space. Can you even count to n? :p
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 

Offline Lucika

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Re: Shield non-functionality in subspace
They can't because it's an n-dimensional space. Can you even count to n? :p

1, 2, 3, 4, 5, 6, 7, 8, 9, n.
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline Killer Whale

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Re: Shield non-functionality in subspace
Don't they need to vibrate at the correct frequency?

 

Offline Dilmah G

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Re: Shield non-functionality in subspace
Don't they need to vibrate at the correct frequency?

But wouldn't you treat system-system nodes as tunnels?

 

Offline Killer Whale

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Re: Shield non-functionality in subspace
I see the tunnel as (crude quote frome somewhere another) the ship brings a whad of realspace into subspace, the tunnel is just the actual subspace, the rest is subspace. It's also another entire thingo than the universe and you can't just tag along into another universey thingo.

  

Offline Dilmah G

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Re: Shield non-functionality in subspace
I see the tunnel as (crude quote frome somewhere another) the ship brings a whad of realspace into subspace, the tunnel is just the actual subspace, the rest is subspace. It's also another entire thingo than the universe and you can't just tag along into another universey thingo.

I'm too buggered from a spin class at the gym to make sense, I'll come back read later

 

Offline Androgeos Exeunt

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Re: Shield non-functionality in subspace
And keep in mind that there is only one jump node connecting Sol to the rest of GTVA space.

By the way, I wonder, if you launch a fighter without a subspace drive from a destroyer while in subspace, what would happen in-universe?...

It'll probably drop out of subspace the moment it clears its mothership.
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Offline Dilmah G

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Re: Shield non-functionality in subspace
And keep in mind that there is only one jump node connecting Sol to the rest of GTVA space.

By the way, I wonder, if you launch a fighter without a subspace drive from a destroyer while in subspace, what would happen in-universe?...

It'll probably drop out of subspace the moment it clears its mothership.

Really? I thought the purpose of the drive was to enter to the subspace corridor and get out, everything in between required nothing.

 

Offline Narvi

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Re: Shield non-functionality in subspace
People, people. Missiles. They don't drop out. So ships don't. QED.

 

Offline Pred the Penguin

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Re: Shield non-functionality in subspace
Subspace is more like a different dimension.

 

Offline Androgeos Exeunt

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Re: Shield non-functionality in subspace
People, people. Missiles. They don't drop out. So ships don't. QED.

Okay, got that. :nod:

Maybe that's why they also call it a "corridor".
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Offline Mongoose

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Re: Shield non-functionality in subspace
If the purpose of a subspace drive is to get a ship to vibrate in n dimensions (however many that is), one could assume that everything else along for the ride, such as missiles or fighters in a hanger bay, would probably be vibrating as well, and would thus be able to fly just fine through the corridor.  I don't know that I'd want to attempt to fly a non-subspace-drive-equipped ship through the other end of the node back into realspace, though.