I wonder what happend to an awesome B5 themed conversion called "Babylon 4: The minbari project".
I downloaded it a long time ago and very enjoyed it's Newtonian flight model and decent mission design.
I think it really shouldn't be dead because it was and awesome idea and something that i haven't seen on any other space sim game (though they mentioned a game called "IFH" but i don't know for what it stands).
I also think the code used by it's build should be available in SCP builds via AI Profile flag ,so standard flight model can be used for atmospheric missions.
If it's dead I would like to see it reactivated and if somebody will restart the project ,I volunteer be a member and i will do everything i can for TMP ,because the only things i didn't like in the prologue was missile lock speed limits ,hyperspace battles (i got lost a few times) and ,unfortunately ,buggy build (it crashed for me when i tried to continue campaign ,so i had to start over anytime i wanted to play it ,but it was a little problem).
I hope it's still alive or if not, will get restarted ,because i very liked the feeling of constant need to check your speed to don't loose control ,controlling your fuel and oxygen and those awesome fight techniques.
Link to prologue release:
http://www.hard-light.net/forums/index.php/topic,51083.0.htmlShould be sticky ,but it isn't.