Author Topic: Possible new built in messages  (Read 16348 times)

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Offline karajorma

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Re: Possible new built in messages
To be honest I think that 10% hull warnings are the FREDder's job to add. They're far too likely to change depending on the mission circumstances to be something that should be entered in a table.

Bombs away might be nice but I'd probably want to hear them less often that that.
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Offline Mobius

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Re: Possible new built in messages
I agree, anything related to capships is a matter of FREDding. :nod:

I find the builtin messages about damaged AWACS a bit pointless, although they have their use.
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Offline Antares

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Re: Possible new built in messages
Since we're talking about WC, it might be fun to include an option for trading insults, whether by your wingmen or by you (perhaps an extra option in the communications menu: Ships, Wings, All Fighters, Enemy). In the WC series, it's possible to open a channel to Kilrathi pilots and say unflattering things to them, so implementing a similar functionality might be amusing, if pointless. I don't know what would be useful as an AI trigger for it, though.

"Eat sand, Zod-head", "Bugs Bunny ****s his mother", etc., etc.

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Offline karajorma

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Re: Possible new built in messages
Trading insults probably should be done via changes to comms and not builtins (or at least a mixture of the two).


Anyway here's a build where wingmen brag about their kills. Since I wanted to check it was working correctly they brag after every single kill (Something I'll probably tone down to one time in ten most likely). Since :v: didn't record voice acting for all the personae and I wanted the stuff to for the bragging to be distinctive I edited the entries for Stray into Praise Self. So whenever the AI kills something they'll say a line about how you're off course or ignoring the objectives or something. :)

Since this is a build from my branch it has a lot of features trunk doesn't yet have. This stuff will go in after 3.6.10 is out.
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Offline chief1983

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Re: Possible new built in messages
so i can haz build plz?
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Offline asyikarea51

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Re: Possible new built in messages
Trading insults reminds me of Starlancer for some reason... XD

How random is the "timer" before anything is said? (just curious)

 

Offline karajorma

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Re: Possible new built in messages
so i can haz build plz?

Strange, I could have sworn I linked it.

Anyway , here it is.
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Offline Dilmah G

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Re: Possible new built in messages
so i can haz build plz?

Strange, I could have sworn I linked it.

Anyway , here it is.

Will test asap :)

 

Offline Mobius

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Re: Possible new built in messages
Is it messages.tbl friendly? :)
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Offline karajorma

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Re: Possible new built in messages
You'd know if you'd actually downloaded it. :p
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Offline Mobius

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Re: Possible new built in messages
Are the additions going to become standard issue among all builds(anytime soon)? ;7
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Offline Dilmah G

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Re: Possible new built in messages
Well as far as I could tell it worked (Y)

 

Offline asyikarea51

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Re: Possible new built in messages
Cool. :D

Gave it a try in some random mission in the stock FS2 campaign and it blends in nicely imo... at least till the pilots started their spamming :lol:

And those messages make it sound like fellow Alpha 1 the ace pilot doesn't care for the mission at all :wtf: :lol: XD

 

Offline Dilmah G

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Re: Possible new built in messages
Cool. :D

Gave it a try in some random mission in the stock FS2 campaign and it blends in nicely imo... at least till the pilots started their spamming :lol:

And those messages make it sound like fellow Alpha 1 the ace pilot doesn't care for the mission at all :wtf: :lol: XD

Yeah, maybe replace the messages to the same list as under "Praise" or whatever it is under the messages.tbl, for the time being, until something decent gets put together voice wise.

 

Offline karajorma

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Re: Possible new built in messages
Well you wouldn't add the messages to FS2. It would only be mods and TC's who got to take advantage of this change.
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Offline Tolwyn

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Re: Possible new built in messages
Crap, completely forgot about this one. Will give a whirl tomorrow. :lol:

@kara: would it be possible to implement death screams for capital ships too? The whole framework is already in place for pilot deaths.
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Offline Mobius

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Re: Possible new built in messages
@kara: would it be possible to implement death screams for capital ships too? The whole framework is already in place for pilot deaths.

Wouldn't that require specific warship personae? Also, there might be conflicts between those messages and the ones set in FRED.
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Offline karajorma

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Re: Possible new built in messages
@kara: would it be possible to implement death screams for capital ships too? The whole framework is already in place for pilot deaths.

Mobius is pretty much correct about the reason why you can't do it via personae, we'd need to add them for capships and unlike fighters I've always felt that capships messages really should require a FREDder's touch.
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Offline Tolwyn

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Re: Possible new built in messages
Unlike what Mobius suggested, death screams, as they are implemented now, have to be enabled (or completely disabled) by the FREDer by setting the appropriate flag in ship properties ("always scream on death" and "no death screams").
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Offline karajorma

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Re: Possible new built in messages
All the flags actually do is affect the path through the game logic so that it decides whether or not to play the death scream that is part of the persona.

Now you might be able to get away with recording the scream and adding a persona with just that to your large ship. I scanned through the code quickly and as far as I can tell if the WCS flag is turned on the only reason large ships aren't screaming is simply because you haven't included a message.tbl entry for them.
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