Author Topic: Happy Vernal Equinox! 3.6.10 RC1!  (Read 15666 times)

0 Members and 1 Guest are viewing this topic.

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: Happy Vernal Equinox! 3.6.10 RC1!
In this specific case a parse to dummy solution is perfectly fine with me as the issue is a graphical one and is only going to be around until 3.6.11 comes out.

I was talking in response to Chief saying that the game shouldn't crash if the table is borked. Personally I think it should. We just need to make the message it displays easier to understand for the end user. Having the game bravely march on with both legs broken just so it doesn't crash is rather pointless.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline castor

  • 29
    • http://www.ffighters.co.uk./home/
Re: Happy Vernal Equinox! 3.6.10 RC1!
Maybe its better to crash when the tracks are still fresh. Its not a moon mission after all.

 

Offline Antares

  • 28
  • Author of The Shivan Manifesto
Re: Happy Vernal Equinox! 3.6.10 RC1!
The thing is, I think what the code is doing is aborting the rearm if the AI ship has a support request in the queue, not if the AI ship is actually docked with it.

It's actually doing both.  :p
We have returned to continue our purification of this galaxy. It is again your turn to be crushed beneath the great force that is the Antaran army. All your petty squabbling with the other beings in this galaxy is meaningless. The Antaran fleet will destroy you all, one by one. You may not surrender. You cannot win. Your only option is death.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: Happy Vernal Equinox! 3.6.10 RC1!
The really strange thing is I vaguely remember making a change like that recently but I'll be buggered if I can find it in my commit log. :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline FUBAR-BDHR

  • Self-Propelled Trouble Magnet
  • 212
  • Master Drunk
    • 165th Beer Drinking Hell Raisers
Re: Happy Vernal Equinox! 3.6.10 RC1!
The most recent one I can remember was the player AI ships not departing if waiting to dock with support ship bug in multi. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 
Re: Happy Vernal Equinox! 3.6.10 RC1!
Long time lurker...first time poster.

I just tried the 3.6.10 RC1 and I cannot seem to figure out how to use the voice recognition.  I have the latest Launcher (5.5d) and obviously RC1.  I also set the "voice recognition" option in the experimental section in the options of the launcher.  Any ideas?  Or is it broken?

Thanks for the help!


I am using Vista x64 with a USB microphone and it worked well in the 3.6.9 builds.

 

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: Happy Vernal Equinox! 3.6.10 RC1!
Voice Recognition was not compiled by mistake in RC1, RC2 will be out soon (hopefully tonight).  There still seem to be issues with it, but at least it was compiled in correctly this time.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 
Re: Happy Vernal Equinox! 3.6.10 RC1!
Thanks for the heads up!  I eagerly await RC2.

Out of curiosity, what issues are there with voice recognition?

 

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: Happy Vernal Equinox! 3.6.10 RC1!
It's having trouble connecting to the speech synth device.  Not sure why yet.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Sushi

  • Art Critic
  • 211
Re: Happy Vernal Equinox! 3.6.10 RC1!
Hi!

I just wanted to say:

HOLY CRAP! This is awesome. Thanks to everyone who's worked on this!

 

Offline Androgeos Exeunt

  • Captain Oblivious
  • 212
  • Prevents attraction.
    • Wordpress.com Blog
Re: Happy Vernal Equinox! 3.6.10 RC1!
@dragon875:

Since nearest makes no difference...

* Androgeos Exeunt fires his BABeam.

My blog

Quote: Monday, 23 November 2020, 1135hrs UTC, #general
LSDNinja
So I achieved all the endings in Nier: Automata except E and Y, not looking forward to that at all >_<

Phantom Hoover
E is easy, Y is a bit of a chore

The_E
excuse you I am not "easy"

 
Re: Happy Vernal Equinox! 3.6.10 RC1!
@dragon875:

Since nearest makes no difference...

* Androgeos Exeunt fires his BABeam.



Thanks!!

 

Offline BlackDove

  • Star Killer
  • 211
  • Section 3 of the GTVI
    • http://www.shatteredstar.org
Re: Happy Vernal Equinox! 3.6.10 RC1!
So how does multiplayer work on this?

User names, passwords, validation?

 

Offline captain-custard

  • previously known as andicirk
  • 210
  • one sandwich short of a picnic
Re: Happy Vernal Equinox! 3.6.10 RC1!
So how does multiplayer work on this?

User names, passwords, validation?

read this and follow the instructions

http://www.hard-light.net/forums/index.php/topic,49012.0.html


it might be a little outdated  (hopes colecampbell does an update of info)

but as far as i can see it should work

and if you have any more questions post in the multiplayer section
"Duct tape is like the force. It has a light side, a dark side, and it holds the universe together."

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: Happy Vernal Equinox! 3.6.10 RC1!
There's a possible issue with 12 player missions on this build. It will be fixed in RC 2 though. Apart from that it should be fine.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Honken

  • 21
  • Gnarf
Re: Happy Vernal Equinox! 3.6.10 RC1!
Hi there, a quickie: The newspost mentions GLSL, does SCP have a framebuffer yet?

 

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: Happy Vernal Equinox! 3.6.10 RC1!
Hi there, a quickie: The newspost mentions GLSL, does SCP have a framebuffer yet?

Exsqueeze me?  Baking soda?  I'm not really sure what you're asking...do you mean post-processing of the rendered frame?
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Honken

  • 21
  • Gnarf
Re: Happy Vernal Equinox! 3.6.10 RC1!
Well, I know very little of OGL to be honest (only tried spinning cubes and whatnot) but AFAIK postprocessing is done via FBO:s which make use of a framebuffer? Or am I totally lost here? Anyways, from what I've gathered SCP couldn't do post processing due to the lack of a framebuffer.

Well, the mention of GLSL (I'm guessing shaders are a form of a post-process or am I totally lost again?) got me wondering, sorry for the 'derailing'.

 

Offline chief1983

  • Still lacks a custom title
  • Moderator
  • 212
  • ⬇️⬆️⬅️⬅️🅰➡️⬇️
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Fate of the Galaxy
Re: Happy Vernal Equinox! 3.6.10 RC1!
RC2 is now available - please upgrade @ the 3.6.10 RC2 release thread
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays