Author Topic: Chain of Command  (Read 2942 times)

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Offline -Norbert-

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This discussion of the chain of command, and "Command" itself giving the orders made me realize something that always bothered me, without conciously (spelling?) noticing it.

Why would every single fighterwing get orders directly form Admiral Petrach all the time? Shouldn't someone else relay any oders to the pilots?
I mean in real military you have the commanding officer, the executing officer and then someone sitting behind the microphone....
The CO simply doesn't have to time to hold hands with every single fighter wing while at the same time handling the ship itself and possible escort ships.

Using a lower ranked in-between person to give most of the orders would make it possible to create more dramatic situations if you suddenly you get an order directly form a higher up, or in extreme cases the commanding officer of the ship I think.

 

Offline Dilmah G

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Admiral Pertrarch DOESN't always give the orders

His orders come from the GTVA Security Council

In reality, who you see as Command isn't *really* Command. You can attribute the in-game role of "Command", the black guy with the oversized head set as somethign equivalent to a Fighter Controller or Airborne tactician of today's Air Forces. But he would operate from GTVA 4th Fleet HQ or whatever, the GTVA's COMMAND staff in that system, therefore his messages would be coming from Command. As far as we know, and what I think, is that black guy whom we call "Command" could really only be a Lieutenant or a Captain, but HIS orders come from 4th Fleet HQ, whose orders come from the GTVA Security Council. The 4th Fleet HQ/Command relays orders down the chain to Admirals, who relay them to their Squadron Leaders, who relay them to their pilots who follow these orders. When in mission the squadron/flight leaders are put in direct contact with 4th Fleet HQ/Command and so on etc.

That's my understanding. You've given me a reason to make a flow chart of the GTVA Command Structure.

 

Offline Commander Zane

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What gets me though is rather than directly order a wing to do something different he relays the command to you to make them do it.

 

Offline Dilmah G

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What gets me though is rather than directly order a wing to do something different he relays the command to you to make them do it.

Well, you technically are the most senior pilot in most of those missions

 

Offline -Norbert-

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So this guy isn't admiral Petrach?
Sounds like just one more messed up german translation.... because in the german version of FS2 that guy is spoken by the same person as the commandbriefings from admiral Petrach.
The only times were you don't get your orders from that guy in the german version, are during your time as SOC agent and the time you are stationed on the Psamtik.

 

Offline Snail

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The in-game guy is different from Petrarch.

 

Offline Knight Templar

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Real Life "Command" (ala the voice that always talks to you in FS) as far as the USAF goes: http://en.wikipedia.org/wiki/Air_Battle_Manager

"Command" is kind of one of the bigger flubs in the FS series imo. Realistically, you'd have a comms officer relaying orders to you from your home ship or base. Given that FS2 in particular takes  place over several systems all pretty far both node-wise and spatial from each other, its a little unrealistic for the same "Command" guy to be talking to you all the way from some base in Capella all the time. About as unrealistic as ship's captains and admirals constantly directly chatting with pilots, or giving orders to their crew (power up beam cannons) over open comm lines.

And no, the black dude isn't Petrarch. The only time Petrarch is ever in the game is in the cutscenes and briefings, voiced by Robert Loggia.
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Offline Snail

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The way I see it, Head-CM2 is just a comm. officer on 3rd Fleet HQ who, coincidentally, is always assigned to Alpha 1's squadron. :P

 

Offline -Norbert-

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Before another person sais the same again.
I know that the black person isn't Petrarch (and I now even know about the 2nd r in his name :P ) since the Dilmah G's post. With my second post I only wanted to tell everyone else, lucky enough to have the englisch version of the game how messed up the german translation is (in which the same speaker is used for cammand and Petrarch). But at least it's better than the one of FS1, were they couldn't even pronounce "warp" correctly...

 

Offline Mongoose

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Before another person sais the same again.
I know that the black person isn't Petrarch (and I now even know about the 2nd r in his name :P ) since the Dilmah G's post. With my second post I only wanted to tell everyone else, lucky enough to have the englisch version of the game how messed up the german translation is (in which the same speaker is used for cammand and Petrarch). But at least it's better than the one of FS1, were they couldn't even pronounce "warp" correctly...
I can see how that would be rather confusing.  Plus, you guys missed out on the awesomeness that is Robert Loggia as Petrarch. :p

 

Offline Darius

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It just gets a bit weird when Head-CM2 follows you to the Psamtik and continues to talk to you there. Otherwise I'd say it was a catch-all for the Aquitaine's command bridge.

 

Offline colecampbell666

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Before another person sais the same again.
I know that the black person isn't Petrarch (and I now even know about the 2nd r in his name :P ) since the Dilmah G's post. With my second post I only wanted to tell everyone else, lucky enough to have the englisch version of the game how messed up the german translation is (in which the same speaker is used for cammand and Petrarch). But at least it's better than the one of FS1, were they couldn't even pronounce "warp" correctly...
I can see how that would be rather confusing.  Plus, you guys missed out on the awesomeness that is Robert Loggia as Petrarch. :p
OJ is good too.
Gettin' back to dodgin' lasers.

 
After watching enough military movies as a kid, I did slowly grasp the concept on how communications worked in actual warfare and then experiencing it first hand actually made it even more clear. I always knew how the "Command" that was communicating with you wasn't the actual GTVA command post (per se). I always figured it was an officer assigned his duties as command support for squadrons. Using that logic, just about every Destroyer in the GTVA would have at least 3-5 of these officers to help guide pilots through their objectives... Though i'll say one thing about BP that even though it was a small detail but refers to this... I love how throughout the campaign it was refered to as Orestes/Temeraire control. That was a very good attention to detail and it should be applauded.

 

Offline Col. Fishguts

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Before another person sais the same again.
I know that the black person isn't Petrarch (and I now even know about the 2nd r in his name :P ) since the Dilmah G's post. With my second post I only wanted to tell everyone else, lucky enough to have the englisch version of the game how messed up the german translation is (in which the same speaker is used for cammand and Petrarch). But at least it's better than the one of FS1, were they couldn't even pronounce "warp" correctly...

QFT, that's why I had to get an English version over ebay. Also, I remember that in the German version of the FS1 intro movie, the comm officer on the Riviera outpost was voiced by a dude, which always struck me as very wrong.
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Offline Dilmah G

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Wow, it seems like :v: neglected the foreign exports...

 

Offline General Battuta

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Localization is handled by the publisher, not the developer.

 

Offline Dilmah G

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I see :yes: