Author Topic: Fire turrets on larger ship?  (Read 1937 times)

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Offline dragonsniper

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Fire turrets on larger ship?
Is it possible for the player to fire the turrets or beams on a cruiser/destroyer?
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: Fire turrets on larger ship?
no
but you can skript that...
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline dragonsniper

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Re: Fire turrets on larger ship?
I didn't think so. And since I don't have the slightest clue on how to script, I'll leave it for someone else.

Thanks anyhow. :)
Do or do not, there is no try...
~HLP Member and Modder~
          ~~2008-201x~~

 

Offline Droid803

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Re: Fire turrets on larger ship?
What exactly did you want to achieve?
Fire linking turrets on a capship to the player's ship?
Manually firing turrets on a player-flown capship?
(´・ω・`)
=============================================================

 

Offline Dark RevenantX

  • 29
  • anonymity —> animosity
Re: Fire turrets on larger ship?
This can be done if a couple SEXPs are added.  After 3.6.10 is released, said functions will be worked on.

I'll release an updated playable capship demo once this happens.

 
Re: Fire turrets on larger ship?
Seriously? I thought the idea was deemed unpractical and useless by most of the community...
Fun while it lasted.

Then bitter.

 

Offline Dark RevenantX

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  • anonymity —> animosity
Re: Fire turrets on larger ship?
Flying an Orion in of itself is pointless.  I'm making a campaign around this, and most of the time you're actually in a more maneuverable, loadout-able modified Aeolus.  The real battle dynamics are in orders and maneuvering, positioning, and planning.

 

Offline Pred the Penguin

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Re: Fire turrets on larger ship?
How would you go about moving your individual turrets?

 
Re: Fire turrets on larger ship?
As a gunner?
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline Retsof

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  • Sanity is over-rated.
Re: Fire turrets on larger ship?
I think it would be cool to take over a turret after you die, just for kicks and giggles.
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 
Re: Fire turrets on larger ship?
How would you go about moving your individual turrets?
Here's an idea: Left click fires all beam turrets where you're aiming and are in their firing arc, and right click fires anti-fighter beams or flak (by switching weapons). For the flak you could have it detonate at the distance of your target.