Author Topic: HTL Nephilim  (Read 7597 times)

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Offline Hades

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Get rid of the spiky **** in the missile bays, please. It will look much better without it.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 
Really, those were meant to be as a sort of place holder until I could get the right model for the missiles that stick out of the missile bays, as most HTL ships have.

 

Offline Kolgena

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Looking better.

Also, about the Moloch's spikes:

Shivan spikes are always very long and thin. Look at the basilisk and mara (and also the astaroth, sort of) as well to see what I'm talking about. They jut out a lot, and are almost never short and stubby.

Looking at the retail nephilim, we see that none of these spikes are suggested except for the two on the missile pod. That's why I don't think it's a good idea to throw on random spikes here and there. If they're just placeholders for missile heads, that's fine. However, missile tubes might look a bit better. Seraphims, nahemas, and the other shivan bombers distinctly lack exposed missile tips.

Oh, and one thing I've noticed about the "cockpit' of this bomber. The walls around the triangular bit are paper thin. Definitely fix that. Perhaps use the lucifer's/cain's/lilith's/demon's head as inspiration for how to make the inside of that triangular bit?

 

Offline Galemp

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It's still really painfully low-poly. Please, do some basic mesh enhancements first, before greebling.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

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Offline Snail

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It's still really painfully low-poly. Please, do some basic mesh enhancements first, before greebling.
Yeah, seriously.

 

Offline Droid803

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And no, don't have missiles sticking out of the missile bays. Most HTL ships have HOLES for missiles. Only the Ulysses has missiles sticking out, and only because they were (textured) on the original model.
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Online Cobra

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It's still really painfully low-poly. Please, do some basic mesh enhancements first, before greebling.

I agree. Currently the model looks... fugly.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

  
Thank you, everyone, for your input. I'm currently doing some drastic changes to it, but responding to:
It's still really painfully low-poly. Please, do some basic mesh enhancements first, before greebling.
Could you define Mesh enhancements? One of the reasons I think I might not be the best for this job is that I think, especially the wings, looks just fine. I don't know what to add or change.

 

Offline Rodo

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you might get a good idea from looking at some renders of the bomber, although I don't know if there are any aviable now or where to get them :S
el hombre vicio...

 

Offline Galemp

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I don't know what to add or change.

I think that it's your approach that's the problem. Try not to add, or change, but to enhance and re-imagine. Take a look at the Volition concept art for the Shivans and go from there. Take the original model as a rough guide for the new one.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...