FS vs. SL from my point of view
Handling fighters/flighing around:
The SL fighters are closer to reality. Sure the FS ships turn if you want them to do so, what makes the quite easier to fly, but to provide a ship in space with that turning abilitis you have to put a lot of thrusters on it. The result would be ships that are quite bigger than the FS ones (except the bombers). Also the internal structur has to be quite good to handel that moves.
WC:Prophecy solved that prob quite good with its roteteable engines-> Vampire, Panther.
So SL: 1Point for reality FS: 1P for handling
Story:
The FS story is more epic, I realy like it. There where some turningpoints and sometimes even hope.
The SL is the standart good against bad story, nothing realy new.
Way of telling the Story:
FS mostly uses text with voices for the most part of the game, there where some cutscenes (with good quality), but only a few. Also parts of the Story are in the game engine. There where some Characters, but you can realy count them on one hand.
SL has many small movies and also in game scenes. The bigger cutscenes where also in a good quality.
So I like to say at that point they are equal.
Atmosphere:FS has not realy Atmosphere, compared to SL. You just fly one mission after the other and the next and ....
SL has these small "stop" in your quarter, where you can look at the killboard, read the news inform yourself about the latest events and so on. Even a aquarium and a CD-Player was there. And when I go through the ship to the briefing room, seeing people working, or talking... I thing that makes more atmosphere then FS has.
OK in FS you can go to the Techroom and watch some ships, or the backround of other things. Maybe when you wait you can also see people moving in the Mainhall, but that is not so good as the SL part.
Still one game declassifid them all and thats Wing Commander. Damm I loved that game from the first part....
Weapons:
Nothing specail here, they both have there good and bad weapons.
Except for the Torpedos. In SL you can't kill Capships with your fighters guns, you need Bombers with torps. Protecting that flighing targets, sometimes, realy pissed me of. Let me fly that them!
So there are no more points at the moment that are comming to my brain.
This is all my very personal view so don't get to angry about them.
Above that all is naturly Wing Commander, father of the Spacesims. ^___^