Author Topic: Thoth  (Read 16182 times)

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Offline peterv

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Question: I added a part of the originall texture that's not UVmapped in the retail model where the missile bays are supposed to be.

Do i proceed with this?




« Last Edit: July 10, 2009, 08:53:28 pm by peterv »

 

Offline Woolie Wool

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16:46   Woolie   !8ball does Quanto have malaria
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16:47   Quanto   D:

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Offline NGTM-1R

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And yes, i know that you can see no differences. Neither do i. So here's a prove that i am actually HTLing this.  :lol:

Actually you can, or at least I can.

The gun details are purely extranous, IMO, and you should probably try to match the tail a little closer to the other model...

Also, fighter with a forehead looks weird. Not wrong, mind you, just...weird. :P
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Offline Vasudan Admiral

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Looks gorgeous. I love the topside greebling, and when combined with DaB's lovely Thoth normal map it should be very impressive indeed. :D

However, I would like to suggest that you try some more things at the back - as that's the main area that makes the second pic nessecary. ;)

The blockyness of that engine bank thing shows up very strongly, as does the relative low detail of the tail fin - and unfortunately those are some of the main features your eye is drawn to on this model. I'd suggest therefore that you smooth the fin out some more (I think making it curvey in a way that matches the curves elsewhere on the hull would be great), make it a bit thinner height wise, and then just.... do something cool with the engine block so you can tell at a glance if it's the high or low detail version.

Well done though. :)
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Offline Black Wolf

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I like it, and incidentally, I also like the gun detail. Sure, it's tiny detail, but visible enough, and in a part of the model where small detail makes a certain amount of logical sense. Proper shine maps will make it look particularly good.
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Offline shiv

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I love your job, mate :pimp: Absolutely cool. Now only normal map should be put on that sexy beast, good texture and perfect HTL model's done ;) :D
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Offline shiv

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At least those are standards set by Earth Defense member, Snail :D
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Offline Trivial Psychic

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I don't suppose you're gonna try to add any cockpit modeling.
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Offline peterv

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I don't suppose you're gonna try to add any cockpit modeling.

Hard to resist, why?

 

Offline Woolie Wool

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He's just saying that because no one's tried it before, except Aldo. If you want a guide for your Vasudan cockpit to ensure consistency, use this:

http://www.freespacemods.net/download.php?view.532
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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--General Battuta

 

Offline peterv

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Thanks for that, Aldo's perpective is priceless.
Yet we have tried it before with the Uly. The problem was that it was used as an alternative model to the terran cocpit with a map change to switch from terran - to vasudan. The existance of both models created a bug, but every time i added it alone it worked fine.  :)

 

Offline 0rph3u5

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Offline Woolie Wool

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Thanks for that, Aldo's perpective is priceless.
Yet we have tried it before with the Uly. The problem was that it was used as an alternative model to the terran cocpit with a map change to switch from terran - to vasudan. The existance of both models created a bug, but every time i added it alone it worked fine.  :)

Can I get a copy of the Ulysses with a Vasudan cockpit? I could have some use for this in Twist of Fate, since the Fifth Columnist rebels (the only faction in ToF who use the Ulysses) would have to shore up their ranks with Vasudans when the GTA start killing large numbers of their pilots.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline peterv

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check your PM's  :)

 

Offline Colonol Dekker

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I urge you to do the Horus as well.. Mebbe add a new shine / glow map  ;7
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Offline peterv

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Avec pleasure.   :)

 

Offline Galemp

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Very nice. Like VA said, though, be sure to make the silhouette curvier. Smoothing out the curve on the tail fin would be a big plus, as well as doing some deeper and more drastic alterations to the engine block. Also, please, upgrade the guns from triangles to octagons at least.

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Offline colecampbell666

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I urge you to do the Horus as well.. Mebbe add a new shine / glow map  ;7
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Offline peterv

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bien sur! evidemment! :lol: