Author Topic: War in Heaven work-in-progress screenshots  (Read 93338 times)

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Offline Androgeos Exeunt

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Re: War in Heaven work-in-progress screenshots
I'm inclined to agree that it needs to be addressed, either by tilting the skybox or by tilting the whole mission.

:wtf:

It's good to see that we all have different preferences when it comes to light settings, though. Who here uses castor's settings?
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
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Offline MatthTheGeek

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Re: War in Heaven work-in-progress screenshots
IIRC I'm using something between Spidey's and Herra Tohtori's settings. Castor's and ColeCampbell666's are just too dark for me (I don't like to collide with a capital ship I hadn't spotted in the dark background ><)
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Offline Spoon

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Re: War in Heaven work-in-progress screenshots
I'm using default lighting settings  :nervous:
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[02:42] <@Axem> spoon somethings wrong
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Re: War in Heaven work-in-progress screenshots
I use ColeCampbell666's settings.  Having so much illumination come from weapons fire has a nice dramatic effect for me.
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Offline Klaustrophobia

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Re: War in Heaven work-in-progress screenshots
I'm using default lighting settings  :nervous:

x2

i just can't be arsed to play around for that long for what seems to me to be little noticeable difference (i mean between the step changes while fiddling).  none of the settings in the wiki page really struck me as better than default.
I like to stare at the sun.

 

Offline Mongoose

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Re: War in Heaven work-in-progress screenshots

 

Offline Colonol Dekker

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Re: War in Heaven work-in-progress screenshots
X3 depending on mod.
 
BP I run on default, TAP I use special settings.
 
Dekker mod.
Just. . . . . . :ick:
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Offline Fury

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Re: War in Heaven work-in-progress screenshots
When people say default, do they mean they do not use lighting settings at all, or they use those provided by FSU in mediavps release topic?

-ambient_factor 35 -ogl_spec 20 -spec_exp 15 -spec_point 1.2 -spec_static 1.5 -spec_tube 1.5
If you do not use lighting settings at all, I heartily recommend to use those by FSU.

 

Offline Androgeos Exeunt

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Re: War in Heaven work-in-progress screenshots
I'm assuming that they leave the fields blank, causing FS2_Open to use the default (not recommended) values that the engine uses when nothing is specified.
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
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Offline Klaustrophobia

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Re: War in Heaven work-in-progress screenshots
I'm assuming that they leave the fields blank, causing FS2_Open to use the default (not recommended) values that the engine uses when nothing is specified.

this.  it looks great to me.
I like to stare at the sun.

 

Offline Fury

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Re: War in Heaven work-in-progress screenshots
FSU recommended lighting settings would look better. :p

 

Offline Androgeos Exeunt

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Re: War in Heaven work-in-progress screenshots
I'm sure they would, but Spidey's light settings suit me perfectly so I'm sticking to that.

On a related note, the light settings I tried prior to this was the one provided on FSWiki at http://www.hard-light.net/wiki/index.php/Sample_Lighting_Settings#FreeSpace_Wiki_Settings. I thought that was pretty good until I saw Spidey's settings.
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline Mongoose

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Re: War in Heaven work-in-progress screenshots
FSU recommended lighting settings would look better. :p
Possibly, but I can't be arsed to copypasta them. :p

 

Offline Spoon

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Re: War in Heaven work-in-progress screenshots
When people say default, do they mean they do not use lighting settings at all, or they use those provided by FSU in mediavps release topic?

-ambient_factor 35 -ogl_spec 20 -spec_exp 15 -spec_point 1.2 -spec_static 1.5 -spec_tube 1.5
If you do not use lighting settings at all, I heartily recommend to use those by FSU.
With default I mean no lighting settings at all yeah.
I tried those you copy pasted there just now though, and they look pretty good  :yes:
It makes entries in the techroom/shiplab look awefully bright (until you rotate them) however.
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[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Angelus

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Re: War in Heaven work-in-progress screenshots
I use mostly Herra Tohtoris settings in FS2, and modified versions of it for TBP and BtRL.

  

Offline The E

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Re: War in Heaven work-in-progress screenshots
Not a screenshot (for which I apologize), but here's a bit of graphical goodness I've been cooking up:

Concept for Destroyer nameplate Layout:



Concept for Frigate:

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I really need lifе to touch me
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Offline Droid803

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Re: War in Heaven work-in-progress screenshots
I don't like those funny logos being there, but the text is cool.
(´・ω・`)
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Offline Snail

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Re: War in Heaven work-in-progress screenshots
Well I like them. They're like squad logos, but for individual ships. Which actually have more crew attached to them than squadrons believe it or not. Some crewmembers could have like, tattoos of their ship's emblem.


...

 

Offline Droid803

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Re: War in Heaven work-in-progress screenshots
Seriously? Pentagon + Apple with strange text on a Yin Yang over Mars?
Maybe I just have no taste, but that just looks arcane.

The lion's fine though, I guess. (actually, that one's pretty nice)
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Offline Snail

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Re: War in Heaven work-in-progress screenshots
I actually agree. I think the concept of having little emblems for ships is pretty sweet, but that Eris thing could use work.



Oh and if you didn't notice, that's the Principia Discordia symbol, Discordia being the Latin name for Eris.
« Last Edit: April 06, 2010, 08:03:17 pm by Snail »