Author Topic: War in Heaven work-in-progress screenshots  (Read 93374 times)

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Offline -Norbert-

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Re: War in Heaven work-in-progress screenshots
What? We still have some great war era fighters and bombers lying around? Bah... use them as ammunition for our artillary ships.

 

Offline Dragon

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  • The sky is the limit.
Re: War in Heaven work-in-progress screenshots
The best explaination for muzzleflash would be what I'm using for my coilguns, a projectile fired in conventional way, then accelerated even more by railguns.
That way, expanding gases would still be visible at the end of a muzzle.
Of course, the look of explosion isn't too realistic, but then, neither are the visuals of other explosions.
Realistic explosions would look like short, bright flashes, which won't fit a campaign made in FS universe.

 

Offline Colonol Dekker

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Re: War in Heaven work-in-progress screenshots
Wincabledom fligadoodle.
 
 :p
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: War in Heaven work-in-progress screenshots
Realistic explosions would look like short, bright flashes, which won't fit a campaign made in FS universe.

INFR1 came very close to realistic explosion effects, particularly when a ship was destroyed, and they were fairly good.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline General Battuta

  • Poe's Law In Action
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Re: War in Heaven work-in-progress screenshots
At least the thermonuclear weapons look like thermonuclear weapons now.

Though it makes bomb intercept something hellish.

 
Re: War in Heaven work-in-progress screenshots
So, epic-huge Nexus-style explosions?

At least players won't have to deal with any Cataclysm missiles.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Madcat

  • 26
Re: War in Heaven work-in-progress screenshots
At least the thermonuclear weapons look like thermonuclear weapons now.

Though it makes bomb intercept something hellish.

And it should be!

I mean when I think about it, if I saw a nuke flying somewhere I sure as hell wouldn't haul ass in its direction and then fire on it with guns.  :wtf:

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: War in Heaven work-in-progress screenshots
Hey, it's space. No EMP, barely any shockwave... :P

I gather we've gone back to FS1-style "intercept verrrrry carefullllly".
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline General Battuta

  • Poe's Law In Action
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Re: War in Heaven work-in-progress screenshots
Hey, it's space. No EMP, barely any shockwave... :P

I gather we've gone back to FS1-style "intercept verrrrry carefullllly".

Not more so than AoA was. Remember, War in Heaven is actually totally compatible with FS2 retail, so weapons like the Cyclops won't have any values changed.

What has changed is the scripting hooks we added to the engine so we can trigger blinding flares when bombs go off. So while you won't be in any more danger doing bomb intercept, it'll be a lot harder to see what's going on, since that first bomb detonation will go KAWOOOSH and everything will be fiery.

 

Offline Droid803

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Re: War in Heaven work-in-progress screenshots
Extra flashiness? I'm up for that.
(´・ω・`)
=============================================================

 

Offline General Battuta

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  • i wonder when my postcount will exceed my iq
Re: War in Heaven work-in-progress screenshots
Extra flashiness? I'm up for that.

Look at the ModDB page; latest update, first shot you can see one of the flares, except it's actually been toned down in Photoshop so it doesn't wash out the whole image.

 

Offline Droid803

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Re: War in Heaven work-in-progress screenshots
Looks awesome, though there's some funny things going on like the Bellerophon's beam turrets being pure white (probably due to the photoshopping or bloom).
(´・ω・`)
=============================================================

 

Offline General Battuta

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Re: War in Heaven work-in-progress screenshots
Looks awesome, though there's some funny things going on like the Bellerophon's beam turrets being pure white (probably due to the photoshopping or bloom).

Bloom, probably.

  

Offline Droid803

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Re: War in Heaven work-in-progress screenshots
Gah Fury. You had two perfectly good screenshots in the internal which could have been used.








I'm going to ba-bump this to ask. "Where'd this guy go?" :P
(´・ω・`)
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Offline General Battuta

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  • i wonder when my postcount will exceed my iq
Re: War in Heaven work-in-progress screenshots
Huh? It's explained pretty conclusively earlier in the thread. That model is imported from an X3 mod, and while the mod team leaders were happy to give us permission to use it, they couldn't secure permission from the original modelers to give it out. So we cut it; it wouldn't have been ethical.

 

Offline Droid803

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Re: War in Heaven work-in-progress screenshots
Argh, I completely missed it.
Oh, also, the Vexor.

Is it ok to share it now? (Not that its very useful in its current HURK I RAPE UR COMPUTER state)
(´・ω・`)
=============================================================

 

Offline The E

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Re: War in Heaven work-in-progress screenshots
Yes, you can share the Vexor.

Also, just as an aside, that model for the AWACS, while beautiful, was also quite the resource drain.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: War in Heaven work-in-progress screenshots
Vexor?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
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Offline General Battuta

  • Poe's Law In Action
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  • i wonder when my postcount will exceed my iq
Re: War in Heaven work-in-progress screenshots
Vexor?

Vexor = old Solaris. It's an awesome design, but we need to fix it before we can use it.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: War in Heaven work-in-progress screenshots
Having not seen the new one yet am i right in thinkig it was the one from that youtube vid where it was engaging a Raynor?
Reminiscent of a Coalition carrier from starlancer?
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png