Author Topic: Which weapons would you like to see in FreeSpace?  (Read 41272 times)

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Offline Qent

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Re: Which weapons would you like to see in FreeSpace?
* Androgeos Exeunt still thinks that a sword-like primary weapon is feasible in FS2. :mad:
Like a very short-ranged beam?
« Last Edit: July 26, 2009, 12:14:17 pm by Qent »

 

Offline Colonol Dekker

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Re: Which weapons would you like to see in FreeSpace?
One of the beam types is meant to be short range. . But the slash type could be cool for a beam sabre type weapon If tweaked. .
 
I'd like healthkit things. Imagine being behind enemy lines with no support and a bomber dropped little repair kits. . Using mines with negative damage ;)
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
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Offline Commander Zane

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Re: Which weapons would you like to see in FreeSpace?
Do negative damage weapons work?

 

Offline Sushi

  • Art Critic
  • 211
Re: Which weapons would you like to see in FreeSpace?
As Snail said, it's really more about the tactical niche it fills. You need to provide the player with interesting ways to interact with other fighters and capital ships.

Since you asked so nicely... :D


Sounds like the Laser Blossom from Allegiance: basically a deployable sentry gun that shot a ton of lasers in every direction. Great against capships!

Interesting because:
Most of the lasers/beams won't hit anything unless you deploy them pretty much right up against the hull of a large target. Basically becomes an interesting alternative to bombs. It would expire on its own after 4-5 seconds.

It would also be interesting to see Allegiance "combat pods" as well. Basically, deployable sentry guns.

Interesting because:
Combat pods have a time limit and expire (20-30 seconds or so). So, for example, you could lay down a net of these in front of a bomb run and catch them in the crossfire. Alternately, let's say you are in a dogfight with a lighter fighter that always manages to stay behind you. Drop a couple of these and that fighter has more to think about. Combat pods would also have light armor and no shields, so they are fairly easy to shoot down. They would probably be best with a high-velocity, low-damage, short-range laser.

Finally, I've always wanted the Impact Mortar from Descent 3 in Freespace.

Interesting because:
This would probably be used similar to the Infyrno: use it against bomber/fighter clusters or as a way to bombard capships. For those not familiar with Descent 3, this is basically a momentum-launched grenade (most of its velocity is inherited from the firing ship, creates a fairly large explosion either on contact or after 2-3 seconds).

  

Offline Commander Zane

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Re: Which weapons would you like to see in FreeSpace?
Don't forget the Impact Mortar bounces off of enviromental surfaces (Anything that isn't yourself or a robot).

 

Offline Qent

  • 29
Re: Which weapons would you like to see in FreeSpace?
Don't forget the Impact Mortar bounces off of enviromental surfaces (Anything that isn't yourself or a robot).
In FreeSpace that sounds like only asteroids and debris.

 

Offline Commander Zane

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  • Spoot Knight of Anvils
Re: Which weapons would you like to see in FreeSpace?
It wouldn't even be that since every weapon impacts them.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Which weapons would you like to see in FreeSpace?
Infinite ricochet cannon. For space pong justice :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Commander Zane

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  • Spoot Knight of Anvils
Re: Which weapons would you like to see in FreeSpace?
I've done that with the Cluster childs and threw them into a Hade's fighterbay, really funny way to aquire several hundred kills on the last mission of Silent Threat. :D

 

Offline Scotty

  • 1.21 gigawatts!
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  • Guns, guns, guns.
Re: Which weapons would you like to see in FreeSpace?
Maybe you could make the beam bomb slash beams, with origin where the bomb detonated and random scythe.  That would be cool.

 

Offline Commander Zane

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  • Spoot Knight of Anvils
Re: Which weapons would you like to see in FreeSpace?
If that worked, that would be the most kickass weapon evar.

 

Offline Scotty

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  • Guns, guns, guns.
Re: Which weapons would you like to see in FreeSpace?
Have 10 or 15 beams sweep the exact same arc.  It's like a BFSlash. :D

 

Offline General Battuta

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Re: Which weapons would you like to see in FreeSpace?
Slash beams are extraordinarily irritating from a player POV (and from a FREDder's, for that matter.) Random instant death is un-fun.

 

Offline Commander Zane

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  • Spoot Knight of Anvils
Re: Which weapons would you like to see in FreeSpace?
I've been killed more by fixed beams than moving beams. :doubt:

 

Offline General Battuta

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Re: Which weapons would you like to see in FreeSpace?
That's probably because there are far more fixed beams in existence.

 

Offline Commander Zane

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  • Spoot Knight of Anvils
Re: Which weapons would you like to see in FreeSpace?
More like because they tend on wasting their shots to hit my and only my fighter.

I just had another idea, does mass effect how ships react to shockwaves? ;7

 

Offline Snail

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Re: Which weapons would you like to see in FreeSpace?
It's $Density I think.

 

Offline Aardwolf

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Re: Which weapons would you like to see in FreeSpace?
$Density combined with the mass specified in the pof. And the $Blast Force (iirc) entry for the weapon.

I once made a negative-force shockwave ...

 

Offline sigtau

  • 29
  • unfortunate technical art assclown
Re: Which weapons would you like to see in FreeSpace?
Most of the really clever weapons I've seen are in Steve-O's modeldump, at least some of which is available for public consumption.

As Snail said, it's really more about the tactical niche it fills. You need to provide the player with interesting ways to interact with other fighters and capital ships.

I plan on giving each suggested weapon (that I do implement) subsequent flaws, in order to maintain balance and flow.  I'm not an explosion whore moreso than I am interested in making an interesting complement of fighter weaponry that hasn't yet been seen in retail FreeSpace campaigns.

Seems like everyone assumes questions like these need to be diverted to "it's a matter of quality, not quantity."  It's a bit sad that the internet has come to that.  But hey, serious business.   :nervous:
Who uses forum signatures anymore?

 

Offline General Battuta

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Re: Which weapons would you like to see in FreeSpace?
As I've suggested before, try playing a bunch of different user-made campaigns, and check out what people have come up with. Procyon Insurgency's sniper weapons and toggleable turrets (believe that was SEXPed, though), Inferno's swarm weapons and Shocker secondary missile, BP's Balor, heavy bomber primaries for anti-ship work...there's a lot out there to riff off of.