Author Topic: Which weapons would you like to see in FreeSpace?  (Read 40610 times)

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Offline Commander Zane

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Re: Which weapons would you like to see in FreeSpace?
Well it wouldn't be. :P

 

Offline TrashMan

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Re: Which weapons would you like to see in FreeSpace?
We really need independent turrets on fighters/bombers.
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Offline General Battuta

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Re: Which weapons would you like to see in FreeSpace?
As has been said, a simple AI profiles flag enables them to target independently.

 

Offline Qent

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Re: Which weapons would you like to see in FreeSpace?
Well after searching through the wiki article, I can't find it. :confused:

 
 

Offline Colonol Dekker

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Re: Which weapons would you like to see in FreeSpace?
A non damaging anti fighter tractor beam with emp. . . Combine with flak for much much pissed offski pilotski.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

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Offline Ziame

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Re: Which weapons would you like to see in FreeSpace?
I'd like to see an energy bomb (like the ones in the Nexus: The Jupiter Incident) Basicly like a Piranha, just fires energy which overloads shields. Very eye-candy too.
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Offline Droid803

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Re: Which weapons would you like to see in FreeSpace?
So...it'd be a shield-damaging shockwave?
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Re: Which weapons would you like to see in FreeSpace?
A very powerful anti-shield shockwave with a large radius.  Imagine a whole wing of Shivan bombers losing all their shields to one of these.
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[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 
Re: Which weapons would you like to see in FreeSpace?
Honestly, the coolest thing people could do for SCP would be to make a real use out of the targeting laser, and then to get rid of the Artillery Fired dummy message to reflect whatever new use it got. TAG is taken by the TAG missiles already, but maybe something else...

 

Offline General Battuta

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Re: Which weapons would you like to see in FreeSpace?
Local subspace missiles work, but I'm not clear on whether anyone ever got subspace missile strikes working properly.

 

Offline Colonol Dekker

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Re: Which weapons would you like to see in FreeSpace?
Only one thing to do then. . . .
 
* Colonol Dekker calls the bobbaucave via the bobauphone.

Can someone fire up the bobbausignal please. . 
 
Not quite a weapon idea, but i'd like more elaborate chaff. That single beep pod :no: but a bit of a firework show like in STEALTH would be appreciated, I suppose I could add trails and make the decoy spawn children. . . .
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Androgeos Exeunt

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Re: Which weapons would you like to see in FreeSpace?
How about a countermeasure-like missile that creates solid walls in space? :drevil:
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Offline Wanderer

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Re: Which weapons would you like to see in FreeSpace?
Local subspace missiles work, but I'm not clear on whether anyone ever got subspace missile strikes working properly.
Both work.
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Offline Wanderer

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Re: Which weapons would you like to see in FreeSpace?
you mean this?

Quote
$allow turrets target weapons freely:
FS2 Open, 3.6.11:

    * If set, allows turrets to target any weapons instead of just targeting bombs, to be used in conjunction with target priorities setup.


Not sure if this is what you are looking for, the description is confusing.
What you are looking for it turrets attacking targets independently of what the player has targeted.
That just makes me see turrets trying to shoot down Maxim projectiles and Hornet missiles. :P
For what it's going to be useful?

That is useful IF you are using the turret targeting priorities and want to set the turrets to shoot down other weapons than just those with bomb tag.
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Offline General Battuta

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Re: Which weapons would you like to see in FreeSpace?
Nice! Is there a working ssm.tbl posted somewhere that I could take a gander at? I'll study the Wiki example again but I don't think it ever seemed to work right, at least not in concert with targeting laser or TAG-C.

 
Re: Which weapons would you like to see in FreeSpace?
Local subspace missiles work, but I'm not clear on whether anyone ever got subspace missile strikes working properly.

My apologies, I didn't know that there was a link between ssm.tbl and the seemingly uncoded Targeting Laser. I'll be sure to check the wiki first next time. What's the difference between a local subspace missile and a subspace missile strike?

 

Offline General Battuta

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Re: Which weapons would you like to see in FreeSpace?
You launch a local subspace missile, it warps out and comes in near the target.

I just got subspace missile strikes working on my end - in those, you designate a target with the targeting laser or a TAG-C and missiles jump in to kill it.

 

Offline Killer Whale

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Re: Which weapons would you like to see in FreeSpace?
This might help...?http://www.hard-light.net/forums/index.php/topic,63676.0.html

How about a huge bomb that releases a negative shockwave that sucks fighters, cruisers, and maybe even slightly a destroyer into it causing them all to collide with each other.

 

Offline General Battuta

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Re: Which weapons would you like to see in FreeSpace?
Steve-O already did that one too. The man's a genius!