I'm making a mod based on WC style gameplay and amongst things I want to make close to Wing Commander is colision system.
The problem is, the Prologue doesn't contain such data, it served me well when basing flight and damage models on it, but all ships have density set to "1", with is rather not interseting.
So I would like to ask you, can you publish some kind of formula, or maybe set of guidelines, which you're using for making WC style colisions, (for example, ramming enemy fighters is not as bad idea as it may seem, given that you fly a heavy fighter and your enemy don't fly heavier one).