Author Topic: FS2 weapon pairing of choice?  (Read 19229 times)

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Offline Iranon

  • 26
Re: FS2 weapon pairing of choice?
The Banshee was a piece of junk... a lot less powerful than the Kayser of FS2 and even less efficient.

Now 4 Avengers + 2 Flails or S-Breakers really was something... arguably better than any anti-fighter loadout of FS2.

 

Offline Wanderer

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Re: FS2 weapon pairing of choice?
Yeah... There nothing like Avenger & Flail combo in FS2
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Offline Kolgena

  • 211
Re: FS2 weapon pairing of choice?
If I'm bored, I lower difficulty (a lot) and use dual akehtons and full banks of Helios/cyclops.

It's fun to disable fighters and blow them quite a ways away.

 

Offline Thaeris

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Re: FS2 weapon pairing of choice?
No, the Myrm is not too survivable, but in the first SOC loop mission I think it's the only reasonable choice of fighter you get (when playing at medium difficulty or higher). The Herc is too sluggish (and too big a target) and the Loki is not durable enough. Only the Myrmidon fits in between. Unfortunately the choice of arms is rather limited with the Myrmidon (especially with the NTF), so if you try and shoot out the beam turrets of the Sobek you'll be in for a tough time.

-Thaeris
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline Scotty

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Re: FS2 weapon pairing of choice?
However, the beams of the Iceni do a little bit better job on those higher difficulties.  Sobek went down in one salvo on medium.  It was actually kind of scary, in a way.

I should qualify that, all of the fighters were shooting at it too, and all of the beams the Iceni fired hit.

 

Offline Thaeris

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Re: FS2 weapon pairing of choice?
Perhaps it's just the current FSU MediaVP set... but given the condition that I've gotten both the Hinton and Iceini away from the immediate threat, all the fighters guard the Hinton... and disregard the Icieni. This leaves just you to stop an entire malevolent asteroid from pummeling that bloody frigate back to the stone age!  :mad:

-Thaeris
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

  

Offline headdie

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Re: FS2 weapon pairing of choice?
i found that the hinton and iceni keep crashing on mine
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Offline Droid803

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Re: FS2 weapon pairing of choice?
That has never happened to me.

Ok well, it happened once - the Hinton ran into the Iceni (and lost like 1% health), bounced off, the Iceni escaped, and then the Hinton follows. No harm done.
(´・ω・`)
=============================================================

 

Offline Thaeris

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Re: FS2 weapon pairing of choice?
Now, if loadouts in other mods is brought up, Blue Planet would be a good candidate for discussion.

In this case, the Myrmidon becomes quite awesome due to the Balor. Load all primary banks with the cannon and dump all power from guns into shields and engines. Even with both banks set to fire, the ROF is still spectacular and power usage is so low that you can just keep going... Given the nature of BP you probably want to fill the secondary banks with Trebuchets to neutralize the sudden (and often) beam turret threat that likes to arise. This setup will actually work well for you on "Universal Truth," which must be one of the best-made missions I've ever flown (despite the bugs).

Regarding the Myrmidon, I've noted many people saying that you can load it with the Maxim. Unless there's an exception for dogfights, this just isn't true (unless you've got a modded Myrm).

-Thaeris
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline Commander Zane

  • 212
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Re: FS2 weapon pairing of choice?
I've noticed my kill count doubling or tripling every mission since I've started messing around with Tempests.

 

Offline eliex

  • 210
Re: FS2 weapon pairing of choice?
Tempests are quite the underrated secondary, but in the right hands is deadly.

 

Offline Commander Zane

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Re: FS2 weapon pairing of choice?
I blame the use of Hurricanes on Inferno. :P

 

Offline Mars

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Re: FS2 weapon pairing of choice?
I once lost the Hinton because the Iceni jumped out and rammed it.

 
Re: FS2 weapon pairing of choice?
Tempests are quite the underrated secondary, but in the right hands is deadly.

I tend to think of them as a sort of ballistic primary. Their use is pretty much for speeding up a kill. Anytime my default loadout is Rockeyes, I switch them to Tempests. I have, however, gotten the silly "You have killed yourself using your own missiles" death message more than once while using them.  :lol:

 

Offline Thaeris

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Re: FS2 weapon pairing of choice?
In regards to Tempests, if you're used to using them all the time, you really tend to notice when you don't have them (aka they're not an option):

I've been playing "The Aeos Affair" with 3.6.10. Despite the fact that I feel it's a badly crafted/balanced campaign  :mad:, a particular mission brings out the reality of my dependance on the Tempest... I can't recall the name of the mission off the top of my head, but it's the mission where you get the "stealth" Perseus. If you happen to be noticed by a particular flight of SF Dragons, you might manage to kill one with a brace of Harpoons, but the next two will give you hell to say the least. Without Tempests to "crack their skulls in," it takes a fairly long, accurate, sustained barrage to cut through those shields, even with the Kaiser or Prom S. Not to mention that the Perseus has rather poorly mounted gunports for killing rapidly maneuvering targets...

-Thaeris
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 
Re: FS2 weapon pairing of choice?
I just don't get the hate for the Myrmidon.  :( It's reasonably tough, fast, maneuverable, and it has excellent turret placements. It can do just about any task well, truly a space superiority craft. Its combination of traits make it much more than the sum of its parts. It lacks any glaring deficiency that makes other ships simply horrible in some specific situation.

I tend to think of them as a sort of ballistic primary. Their use is pretty much for speeding up a kill. Anytime my default loadout is Rockeyes, I switch them to Tempests.

Use both. Rockeyes are great for blasting turrets off capitals, and once you've neutralized enough of a dead zone, sit in it and unload the tempests to speed up the damage. A single load of rockeyes can go a long way.

 

Offline Iranon

  • 26
Re: FS2 weapon pairing of choice?
Regarding the SOC loop: If a Loki isn't durable enough... how can a Myrmidon qualify?  The Loki has better afterburners, shielding, profile and agility on its side. While the Myrmidon has a stronger hull, there needs to be some serious AAA fire to make that more important than all the drawbacks.

I think no classification really fits for the Myrmidon. It's not nimble enough to be a space superiority fighter and not fast enough to be an interceptor (but better armed than either) and severely lacks durability and missile capacity for an assault fighter (but is speedier). I usually use it as a heavy interceptor: It can kill a lot of things quickly and is especially attractive if the challenge lies in sheer volume of fighters/assault bombers to shoot down rather than having to fly all over the place to cover multiple angles. The 4+2 gun layout is helpful here - 2 Morning Stars prevent the target from locking on to whatever you're trying to defend while something else deals the damage.

When I'm flying it, I hate to get shot at though. It's big enough to get hit most of the time, not well-shielded enough that it can afford that, not nimble enough to turn out of their field of fire in an instant and not fast enough to shake them off with a roar of afterburners. In pure dogfights, I have a better survival rate in every other fighter (including the Vasudan flyweights and their obsolescent Seth which has nothing in its favour but its sleek lines) and half the bombers. This is quite damning for a supposed space superiority fighter as it's supposed to excel at this.

 

Offline Scotty

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Re: FS2 weapon pairing of choice?
Quote
When I'm flying it, I hate to get shot at though. It's big enough to get hit most of the time, not well-shielded enough that it can afford that, not nimble enough to turn out of their field of fire in an instant and not fast enough to shake them off with a roar of afterburners. In pure dogfights, I have a better survival rate in every other fighter (including the Vasudan flyweights and their obsolescent Seth which has nothing in its favour but its sleek lines) and half the bombers. This is quite damning for a supposed space superiority fighter as it's supposed to excel at this.

Well, we must just fly differently then.  An easy fix-ish thing to do for the Myrm is to devote more power to engines and shields from the guns.  If your flying with anything smaller than two Kaysers, the Myrm has energy left over (assuming you won't be shooting flat out for three or four minutes).

 

Offline General Battuta

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Re: FS2 weapon pairing of choice?
What did you just say about the Seth?

 

Offline Commander Zane

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Re: FS2 weapon pairing of choice?
That it's obsolete and its only redeeming quality is its looks? :P