Author Topic: Bakha  (Read 29338 times)

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Offline Vasudan Admiral

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This is the reason for the delay. I'm trying to add both the terran and vasudan cocpits to the same model and switch them with a texture replacement. There must be no mesh collisions, and still look cool. However, if i wont make it there'll be two versions, terran and vasudan cocpit.
Oh, nonono don't do that! Remember how I was fiddling with that same thing on your Uly? Basically it only currently works by:
1) NOT using transparency on the pilot texture at all
2) making the two pilots separate subsystems
3) initially destroying one of the two subsystems on EVERY instance of the ship that appears in each mission, since the default would be a human-vasudan hybrid

Definitely just go for a Vasudan only for now, as without a fully bug free rendering engine it's impossible to get right in-game. :(
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Offline peterv

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This is the reason for the delay. I'm trying to add both the terran and vasudan cocpits to the same model and switch them with a texture replacement. There must be no mesh collisions, and still look cool. However, if i wont make it there'll be two versions, terran and vasudan cocpit.
Oh, nonono don't do that! Remember how I was fiddling with that same thing on your Uly? Basically it only currently works by:
1) NOT using transparency on the pilot texture at all
2) making the two pilots separate subsystems
3) initially destroying one of the two subsystems on EVERY instance of the ship that appears in each mission, since the default would be a human-vasudan hybrid

Definitely just go for a Vasudan only for now, as without a fully bug free rendering engine it's impossible to get right in-game. :(

O.K.  :)

 

Offline Vasudan Admiral

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Haha, how convenient - I was going to split the last batch of posts since they were getting so verbose and off topic, but the database corruption did that for me. :p

For the modders: When using transparency in textures, the FS engine will correctly not-render the faces themselves, but neither does it render any polygons that appear after those faces in the face list of that model. For interchangeable cockpits that's a show stopper because you would need to alternate where each pilot appears in the face list in order to get them rendering without holes all over them. The only possability that doesn't involve scripting or code changes is to make both pilots separate invisible destroyable subobjects, and then to pre-destroy the pilot you don't want in EACH and EVERY instance of that ship in each and every mission they appear in.

For the non modders: It's not currently possible, so please stop inventing less and less practical solutions for it. :p When we can do it, we will.
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Offline blowfish

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I thought I saw something somewhere that said that faces with the "invisible" texture weren't rendered anyway...

 

Offline Vasudan Admiral

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Oh that might work better, since IIRC the faces that are textured with 'invisible' bypass the whole rendering engine. I still don't think it'd be worth the effort of implementation (you'd again need the two pilots as separate non-destroyable objects, and then you'd need to do 2 texture replacements on each ship to switch out from the default), but it comes closer than the 'pre-destroy the pilot you don't want' method. :)
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Offline peterv

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Ingame:

http://www.mediafire.com/download.php?j2xzt3ywn4m



Don't take the normal map seriously, this is not a good normal map.
« Last Edit: September 11, 2009, 09:05:58 pm by peterv »

 

Offline Zacam

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If the mediafire link is to a package, it is not working.
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[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline peterv

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Just checked it, it works for me. Can you recommend another host?
FIXED
« Last Edit: September 11, 2009, 09:06:31 pm by peterv »

 

Offline Thaeris

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Almost looks like a mechanical hydralisk... I like it!
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It's the Duke Nukem Forever of prophecies..."


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Everyone else takes normal damage.
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Offline Droid803

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Almost looks like a mechanical hydralisk... I like it!

What?

But yay! Another one done!
(´・ω・`)
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Offline Thaeris

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This... apart from abusing (or using... depending on your point of view...) the Myrmidon is the first single-seat FS2 bomber, no?
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

  

Offline High Max

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« Last Edit: January 05, 2010, 12:15:43 am by High Max »
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Offline Droid803

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Might be lighting settings.
I don't think the rendering method has changed, though the textures may have.
(´・ω・`)
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Offline Zacam

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The new Bakha package pof is still using the mediavp's -shine map. So nothing changed there.

Newer recent builds have a bit of a different environmental effect graphics wise with no changes to the settings that seems to have made a lot of improvements however.

That, and I can tell that peterv is using the Patch for the mediavp's as the glass isn't the darker smokier version that we attempted in the reRelease.
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[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 
hi, could you reupload the package please? the link is down.

thanks.

 

Offline High Max

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« Last Edit: January 05, 2010, 12:16:00 am by High Max »
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on reply 65, there is a mediafire link to package, but it no longer works.

 

Offline High Max

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« Last Edit: January 05, 2010, 12:15:30 am by High Max »
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Offline Zacam

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The Bakha is in the MediaVP svn. Expect a release coming up soon-ish. (Still working out a few more things, all unrelated to this fine model)
« Last Edit: November 19, 2009, 10:11:29 pm by Zacam »
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 
The Bakha is in the WediaVP svn. Expect a release coming up soon-ish.
WediaVPs? :shaking: