Author Topic: can you help (make)  (Read 4688 times)

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Offline TrashMan

  • T-tower Avenger. srsly.
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Tested it!
Everything works great (except for the shield icon). For some strange reason, it don't show... maby I typed it's name wrong(I kinda edited the ship a bit [weaker shields, a bit stronger hull, and a lot larger reactor output + a new description and weapon banks data] , so I didn't want to copy the new tbl entry, I just edited the one I had)..who knows
I had to make the changes to accomodate the new weapons I was testing...
Can you tell me anything abot engine flames?
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Offline Black Wolf

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I never got to test the icon in 1024x768 so I dunno about that. Engine Flames? Don't they work?
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Offline TrashMan

  • T-tower Avenger. srsly.
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I ment about MAKING engine flames..how to do it?
And I don't play in hi-res!
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Offline Black Wolf

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I don't know about making thrusters, but your tables have to be the problem  with the icon as it works low res here perfectly. Try copying and pateing the relevent sections from the table entry instead of relying on spelling.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline TrashMan

  • T-tower Avenger. srsly.
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Hey delta_7890, I'm sorry I didn't reply you sooner. I wanted to send you the Phoenix, but PCS keeps screwing up it's  left wing (and switching LOD 1 and 3 no matter what I do):mad: . I could send it to you like that, but it wouldn't make much sense.
I think I'll have to do it all over...later
In the meantime I'm trying to finish up the Iowa(battleship) and the Excalibur(frigate). I'll post when I'm done with them.
:rolleyes:
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You're a wrongularity from which no right can escape!

 

Offline EdrickV

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I've never done actual thruster flames, just the thruster lights. What I do know about thrusters is this: On :v: models each thruster or set of thrusters is usually it's own subobject and textured with thruster01 or thruster02. The texture I think is only used in things like ModelView32. The game uses species defined anis instead of the pcx files and it tells where thrusters are by the subobject name. I don't know if they need to be grouped to anything in TS or how. The POF thruster data is set to put the thrusters where the thruster subobjects would meet the hull. (Which makes sense.)
An interesting sidenote, one of the small LoD 2/3 thrusters on the Ares has it's normals backwards. :)
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Offline TrashMan

  • T-tower Avenger. srsly.
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I still have to make them somehow...:confused:
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

  
Make 2 conical meshes and  make them both into 1 LoD labled thruster01. Next! ;7

BTW: Can I have the Pheonix and Athena DH? They look :nod::yes:
EDIT: email: [email protected]
« Last Edit: May 09, 2002, 08:00:55 pm by 626 »
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Offline Black Wolf

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The phoenix I can't speak for but the Athena, yes, no worries . I just need an email address to send it to, as I'm waiting for the Apollo DH and possibly Zeus DH to be finished before I release them for hosting.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
The PCS keeps screwing the Phoenix.
I'll try to make it (for the 4th time) from scratch over the weekend, but I can't promisse anything. Besides, it still needs to be textured and edited.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline TrashMan

  • T-tower Avenger. srsly.
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    • FLAMES OF WAR
Do the thrusters have to be cones? The exhaust shape on my faghter is cubical... How about making it pyramidical?
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline EdrickV

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Have you tried looking at any of the :v: models in ModelView32 yet? Thrusters come in all shapes and sizes, except maybe cones. They're more like boxes with a pointed roof on top. Except the base is shaped to fit the engine shape. What matters is the subobject name and texture. And the location of the thruster pof data.
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers