Well, all I've got to work off of is a few bits of concept art I've seen. Even then, those pieces don't necessarily match up with each other. Then, as my ship is basically using Daniel's old vessel as a template, it's still further off. However, in my defense, I'll cite that this thing won't enter service until 2020, if it does at all.
Actually, I was thinking that the VLS would be divided into seven different "turrets," allowing you to use all twenty-one firing ports. Thus, you could have anti-ship missiles, anti-fighter missiles, and interceptor-type weapons at the ready with no real targeting delay. As I haven't put any Phalanx or RAM batteries on her (and I don't know where I'd put them, either), this makes for a still formidable ship with eight turrets. That would take care of that issue.
Next, there's just over 12 meters of space between the top of the deck and the bottom of the hull where the VLS is mounted. That's more than enough space to accomodate any common ship-based missile. The only issue then is rationalizing the reloading mechanism. Perhaps below decks you'd have a loader that would raise a missile into allignment and then push and lock it into the firing battery? That wouldn't be a problem for a system like the Harpoon SSM and most imaginable SAMs, but it starts getting dicey with a system like the Tomahawk. I could reduce the number of launchers if necessary, but I'd like to keep the general configuration as it fits the hull well. Keep in mind that all of the concept art I've seen has fairly tight groupings in the launcher positions.
As a general idea for the forward portion of the ship, this is where you'd have magazines (for the cannon, the loading system for the VLS, missile stowage, etc. The UXV is supposed to be able to run with minimal crew, so this doesn't impose too much upon the ship, either.
Lastly, the cuts in the side are again based off of concept art. The UXV is part cruiser, part "whatever." It can be used as an assault ship, a carrier, etc. In the assualt roles, the opening on the sides are quite valuable. If the ship was employed as a mine hunter using unmanned mine hunting drones, the ports would again be very welcome. The ports would also be closeable, thus aiding in rough sea operations. Strangely, the elevators to the flight deck would have to be mounted on deck, making hangar management a little hairy. So you don't have to go fishing for concept art, I'll show you what I've found on the web:
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