Over the last few major build releases of the SCP for FS2, I've noticed the inclusion of co-op compatible missions from the entire campaign. Though buggy in a few respects (missing asteroid fields, events being triggered out of order for client versus player, etc), they were huge amounts of fun for our LAN parties. We tend to prefer games that offer complete co-op support for the entire singleplayer campaign, versus the limited (if entertaining) secondary mission sets FS1 and FS2 originally offered.
One problem however was that the multiplayer UI doesn't have any support for command briefings, so we missed out on the techanim movies and the actual command briefing texts had to be crammed into the normal mission briefings instead. An understandable workaround given the typical limitations of FS2's interface design, but I'm curious if with the latest builds of FS2 if this has been addressed at all.
In particular I'd love to resurrect my skills with FRED and port over the Freespace 1 campaign for co-op play as well (if nobody's done it already), but I'd rather only do it if we can get the "full experience" per-say. Has there been any progress to this end? I've tried doing some looking around with the forum's search feature, but haven't really picked up any relevant hits.
Thanks.