Hm, i'm playing in my laptop so no keypad enter
i'll have to plug in my other keyboard for the tbolts
I finished playing the campaign so here's my feedback:
All the missions were really fun, missions 1 and 2 were really innovating although i must say mission 1 is not really my style.
Misison 2: I could play mission 2 all the time, i'm pretty sure i can figure out a pattern to get everything done in time
It's exciting, gives you the feeling you are really there, and it also reminds me a lot of the general feeling i had while playing the Raider Wars. I didn't notice any problems with any of the secondary objectives apart from they keypad thing about the tbolts, and they all seem to fit quite nicely to their respective race. One thing i havent excactly figured out yet is what triggers the Narn smuggler to send you the apprentice.
Mission 3: Fun as well. One thing i noticed is that hitting "J" would not replay any logs for me.
Mission 4: Excellent ending to the campaign, lots of ships and a bit battle without turning it into a furball.
I havent checked the fred yet but is alpha wing guardianed? I kinda abused it a bit and they just wouldn't die.
In general the cinematics were an awesome way to start each mission, and the campaign left me with the curiosity of what happens to the Xerxes until the end of the civil war. I hope we'll be seeing more from it.