Author Topic: List of Volition tabling errors  (Read 15032 times)

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Offline Nuke

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Re: List of Volition tabling errors
doesnt anyone else plug the table data into a spreadsheet so that they can compare performance better?
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Offline TrashMan

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Re: List of Volition tabling errors
all these small annoying errors need fixin'.
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Offline Commander Zane

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Re: List of Volition tabling errors
True but nobody will because it won't be Canon and will magically break gameplay balance.

 

Offline General Battuta

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Re: List of Volition tabling errors
You can feel free to change them in a remix mod or somesuch. Vanilla stays vanilla.

 

Offline Commander Zane

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Re: List of Volition tabling errors
Well...I'm more or less referring to actually fixing the ships so they overclock like they should or the D.H. is actually better like it's supposed to be, or the Nahema's odd "underclock."

Because they should instead of staying ****ed up. I can't stand people wanting things to remain the way they are and leave the developers' mistakes alone.
« Last Edit: December 29, 2009, 08:08:20 pm by Commander Zane »

 

Offline Droid803

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Re: List of Volition tabling errors
Helios Primaries.
You're seriously suggesting not to fix something like that which would probably throw a debug error!?
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Offline Commander Zane

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Re: List of Volition tabling errors
The way I see it if you want Vanilla you should just play Retail, the Upgrade is supposed to be just that, UPRGRADED, REPAIRED, i.e: tabling errors FIXED.

 

Offline headdie

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Re: List of Volition tabling errors
but as i think is discussed most tabling errors look to be for balance reasons so it should be the fluff not the tables that get fixed
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Offline Commander Zane

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Re: List of Volition tabling errors
Ships have overclock speeds.
The Artemis (I guess I still need to look into that), and the Bakha do not overclock.
The Nahema becomes SLOWER overclocked.
Tell me they're that way for balance reasons.

The Artemis D.H., a ship you unlock for completing SOC loops, which is supposed to be statistically slightly better than the standard Artemis, has absolutely no changes in flight performance.
This is for balance reasons?

 

Offline General Battuta

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Re: List of Volition tabling errors
It doesn't matter. Changing the Artemis' overclock speed would change mission balance. Changing the Artemis DH's stats would change mission balance. Changing the Nahema's speed would do ungodly things assuming the AI overclocks.

You can feel free to make a mod of your own that adds small tweaks like this - just take the MediaVPs and alter them a bit more. Easy enough.

But even small changes to the vanilla product are dangerous.

 

Offline Firartix

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Re: List of Volition tabling errors
Wait. I know i'm offtopic, but what's overcolck at all ?

 

Offline TrashMan

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Re: List of Volition tabling errors
It doesn't matter. Changing the Artemis' overclock speed would change mission balance. Changing the Artemis DH's stats would change mission balance. Changing the Nahema's speed would do ungodly things assuming the AI overclocks.

You can feel free to make a mod of your own that adds small tweaks like this - just take the MediaVPs and alter them a bit more. Easy enough.

But even small changes to the vanilla product are dangerous.

Bullcrap.

The changes should be small enough to not impact balance in a serious way. Balance is fluid anyway. A bit too hard for some, a bit too easy for others. As long as it doesn't break a mission, I could care less if a fighter has 10 shield points more or less. Only extreeme or REALLY doubtfull changes should be discouraged.

Setting Naheemas OC speeed a bit higher than the regular? No, it won't do ungodlya things. Frak, I'm playing the FS2 main campaign with drasticly altered tables and any balance difficulty is barely noticable.
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Offline TrashMan

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Re: List of Volition tabling errors
Wait. I know i'm offtopic, but what's overcolck at all ?

You have max speed a fighter/bomber goes with normal energy levels.
Max overclock speed is how fast you can go if you dump all energy into engines.
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Offline headdie

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Re: List of Volition tabling errors
It doesn't matter. Changing the Artemis' overclock speed would change mission balance. Changing the Artemis DH's stats would change mission balance. Changing the Nahema's speed would do ungodly things assuming the AI overclocks.

You can feel free to make a mod of your own that adds small tweaks like this - just take the MediaVPs and alter them a bit more. Easy enough.

But even small changes to the vanilla product are dangerous.

Bullcrap.

The changes should be small enough to not impact balance in a serious way. Balance is fluid anyway. A bit too hard for some, a bit too easy for others. As long as it doesn't break a mission, I could care less if a fighter has 10 shield points more or less. Only extreeme or REALLY doubtfull changes should be discouraged.

Setting Naheemas OC speeed a bit higher than the regular? No, it won't do ungodlya things. Frak, I'm playing the FS2 main campaign with drasticly altered tables and any balance difficulty is barely noticable.

changing overclocking would change the ability of the player to respond to changes in situation giving more time to react, change the speed the AI closes distance giving the player less time to respond, additionally faster targets are harder to hit.

Yes the changes are subtle but they have the potential to make all the difference on some of the infuriatingly closely balanced mission.
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Offline Firartix

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Re: List of Volition tabling errors
Overclocking changes would sure have much effect on the "Forced Entry" mission then...

  

Offline Commander Zane

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Re: List of Volition tabling errors
It doesn't matter. Changing the Artemis' overclock speed would change mission balance. Changing the Artemis DH's stats would change mission balance. Changing the Nahema's speed would do ungodly things assuming the AI overclocks.

You can feel free to make a mod of your own that adds small tweaks like this - just take the MediaVPs and alter them a bit more. Easy enough.

But even small changes to the vanilla product are dangerous.
You're really going to stick with the "it changes balance" like it will ruin everything? Like the D.H. even going 5 m/s faster and having 25 extra shield points is suddenly going to make it unstoppable? That makes it statistically better, but it's so subtle that you'll barely even notice. This is "dangerous?"

Sounds like ignorance to me.

 

Offline TrashMan

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Re: List of Volition tabling errors
Some people are just afraid of changes :P   
Even if it's for the better.
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Offline Fury

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Re: List of Volition tabling errors
FSU won't intentionally change retail behavior. Those tabling bugs should be fixed, but it's not what FSU is about. Nothing stops people from gathering the bugs, fixing them and distributing the fix as an optional vp file separate from FSU. Correcting fighter/bomber stats is what I intend to do in BP as long as it gets approved by other staffers.

 

Offline headdie

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Re: List of Volition tabling errors
So the summery is if some one wants to knock up a set of "fixed" tables that's up to them and I'm sure that no one here will object to it being distributed through the forum lets face it there is obviously a demand for it by the fact we are even having this discussion
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Offline The E

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Re: List of Volition tabling errors
No, noone will object to someone distributing a fixed version. Just don't expect it to become a part of the mediavps anytime soon.
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