How many of the features of 3.6.10 can Win98 users use anyway
For legacy OS users, I doubt anything else matters except being able to play campaigns that may use features found only in newer fs2_open releases. On the other hand, more often than not, those new campaigns also pack enough eye candy to blow up most Win9x era PCs. I doubt even launcher flags can turn them all off in some cases.
and do nightlies actually work for Win98 users?
That's the question isn't it? I don't know if even .10 works on Win9x, but apparently that's the case as Goober hasn't said otherwise. Little birds have told me that not even Goober has played .11 nightlies on W9x, at least not recent. If that's the case then what's the point if the only remaining W9x developer doesn't bother maintaining the compatibility he so much wants to keep?
And now a personal rage.
This goes for everyone, not just W9x developers. Can you please stpp being stuck-up and not except modern games, or in this case modernized game to work on legacy OS that is 12 years old? Seriously, get a decent Win7 notebook or desktop with ATI or Nvidia GPU and you're set.
And those who voted for "No, but I expect fs2_open to work on Win98/ME", what the **** seriously? You don't even play on W9x and you expect the game to work on it? Who do you expect to maintain the compatibility and what cost on effort and time? Not to mention keeping legacy support often comes at the cost of not being able to use more advanced/modern code/API/libraries.
If 3.6.10 works on W9x but .11 does not, I'd say that's fine. Don't even bother to fix it. It's about time Goober and anyone else gets a rig that can be called a PC and not a toaster. No wait I take that back, it would hurt toasters feelings.