Author Topic: Just had an idea... who has their modelling software ready?  (Read 6264 times)

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Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
This mod idea was inspired by a Stargate episode.  

A model, with 3 or 4 separate fighters: they are all subsystems of one 'ship'. All the fighters receive the same commands, so they fly in a fixed wing formation. So the player, or an AI pilot, can control effectively four figthers at once - one can be destroyed and the others will continue to fly, as they are subsystems of the ship.

It would be effective story-wise as a resort used by the NTF when pilots were rare, or something along those lines.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
Could we do that for the FS engine?

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Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
Yes we can (I'm 90% sure) - if we can get separate models within the one ship model, everything else will work - we can simply have shield meshes over each individual 'fighter', each fighter will have gunpoints and thrusters etc. and each will be a subsystem of the drone fighter wing.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fantomeye

  • Invistible
  • 28
    • http://www.3dap.com/hlp/
Just had an idea... who has their modelling software ready?
MAKE IT OUT OF ONE SUBOBJECT or else

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
They can be handled the same way that turrets are - as individual subsystems.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
In that case: Wicked!

------------------
  - ICQ: 57179504
Webmaster: Hard Light Productions
Staffer and P1mp: Ross128   Sounds of Thunder

Fight the future!

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
I catch you online once and you're not on ICQ! Can you say D'oh?  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Just had an idea... who has their modelling software ready?
I dunno.....sounds cool, but I don't know how well it will work in practice, to tell you the truth.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
It might look terrible- but this site is for pioneering things... so lets give it a go! (anyone know modelling?)

------------------
  - ICQ: 57179504
Webmaster: Hard Light Productions
Staffer and P1mp: Ross128   Sounds of Thunder

Fight the future!

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Just had an idea... who has their modelling software ready?
I'm busy with other models at the moment.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
At least we'll know what doesn't work  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Admiral

  • Guest
Just had an idea... who has their modelling software ready?
Interesting idea Setekh.

How would they stay together, would it be some invisible 'thread' connecting the ships or can you actually have them part of the same 'ship' but not connected.

If they were connected then they couldn't really change formation, so when they turned it might look a bit funny and if one or two got destroyed it might look like the flying is unsyncronised.

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"All empires Fall. You just have to know where to push."

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
Well, the Knossos model is not all connected.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Admiral

  • Guest
Just had an idea... who has their modelling software ready?
There we go then.

I still can't shake the idea that it would look artificial though since the fighters wouldn't really stay in formation while dogfighting, they'd lose their advantage.

Maybe it would work better for something else, such as a brace or torpedoes or a drone ship with little ships stationed around it (aka Homeworld).  If you did that it would look pretty cool and as it was a capship it wouldn't need to manouvere.

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"All empires Fall. You just have to know where to push."

 

Jake Logan

  • Guest
Just had an idea... who has their modelling software ready?
that sounds difficult. i always have problems with multible objects so i know i can't do it.

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"I like tomatoes because they are so red"-Daveb

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Just had an idea... who has their modelling software ready?
Well, we know it can be done - now we just have to figure out how.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline morris13

  • New Marshal in town...
  • 27
Just had an idea... who has their modelling software ready?
hey Setekh, did you ever figure this out?
If it aint broke, break it!

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Just had an idea... who has their modelling software ready?
I thought about that too, but it was for asteroids, to have more dense asteroid fields. By making them rotate, and move the subobject axis out of the submodel itself, they would move around.

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venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!

 

Offline JarC

  • 28
Just had an idea... who has their modelling software ready?
Now I don't know s**t from modelling in FS yet, but there is this special texture that says hidden...isn't there?

so, if you have each 'fighter' stuck on the end of a pole, all poles connecting at the other end, and texture the poles with the 'hidden' texture, wouldn't it make it appear as separate objects?
Use the WiKi Luke
See You @ WIGGY's

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
Just had an idea... who has their modelling software ready?
Give me a few.

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Warlock
 
DeathAngel Squadron
CO

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DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together