Poll

Do you use any specialized missiles in FS1/2? If yes, which ones?

All of them
2 (3.8%)
EMP missiles
5 (9.4%)
D-Missile (shame it did not had an FS2 counterpart)
5 (9.4%)
TAG missiles
0 (0%)
Spawn missiles (Synpatic/Piranha)
5 (9.4%)
Cluster missiles (Cluster bomb/Infyrno)
11 (20.8%)
TAGs, EMP and D-missile
1 (1.9%)
Missiles with submunitions
4 (7.5%)
EMPs and D-Missile
3 (5.7%)
None at all
17 (32.1%)
Other (post below)
0 (0%)

Total Members Voted: 43

Author Topic: Specialized missiles in FS  (Read 5464 times)

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Offline Dragon

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Specialized missiles in FS
I'd like to know which missiles with purpose other than blowing something up directly are used by FS players (when they're not forced to, so TAGs in "A Game of Tag" doesn't count).
Also, it's a place for all opinions about those missiles.
Opinions about missiles from mods are welcome.

 

Offline General Battuta

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Re: Specialized missiles in FS
EMP on 'Proving Grounds'.

Otherwise, basically all worthless too. Infyrnos can be good against bombers sometimes, as can EMPs.

 

Offline Dragon

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Re: Specialized missiles in FS
Did you noticed a special capablity of EMP when fighting bombers (hint: try hitting them split second after they fire heavy torpedoes)?

 

Offline The E

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Re: Specialized missiles in FS
The problem with EMPs is that they have only one use, and that is as area-effect anti-bomb weapons. The AI is not affected by EMP at all.
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Offline General Battuta

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Re: Specialized missiles in FS
Not quite. They'll switch targets at random while EMPed.

 

Offline The E

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Re: Specialized missiles in FS
Which will only affect them for a very short time. Considering that they still don't need to lock their secondaries to fire them, it's not as big a deterrent as it is for humans.
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Offline General Battuta

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Re: Specialized missiles in FS
But it's useful for making them shoot at you, and not the Oberon.  :p

 

Offline IronBeer

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Re: Specialized missiles in FS
EMPs and Infyrnos.... on a couple occasions. Infyrnos are just so hazardous to use, I usually steer clear. But the carnage they can cause when properly placed makes any danger to my own ship totally worth it.
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Offline Mongoose

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Re: Specialized missiles in FS
I'd never really used Infyrnos before until one of the missions in Procyon Insurgency, where I discovered that they can be absolutely devastating as anti-freighter/transport weapons, and even pack a substantial punch against a cruiser.  Other than that, I don't really use anything else, outside of something like A Game of TAG when it's required.

 

Offline Scotty

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Re: Specialized missiles in FS
EMP, and then only if I can't win using regular missiles.  I prefer to be able to utilize all my payload for anti-fighter/anti-turret action.

 

Offline Qent

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Re: Specialized missiles in FS
EMP missiles also disable turrets for a few seconds. Sometimes useful in PI.

 
Re: Specialized missiles in FS
TAG when useful.
Sod the rest though, I'd probably call trebs specialised too since they're worth bugger all vs anything that can turn, unless they're used at extreme range on targets cruising/already heading somewhere. :P
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Offline Rodo

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Re: Specialized missiles in FS
I use Stilettos every now and then when fighting cap ships, and sometimes EMP missiles.. I would use them more often but I hate getting inside the effect zone of my own salvo :mad:
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Re: Specialized missiles in FS
I had the Infyrno take down an entire full wing of Shivan fighters once. It's a shame that I never could pull it off again.

 

Offline NGTM-1R

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Re: Specialized missiles in FS
Hackifying the tables to use a D-missile in all those missions with NTF Aeoli?

Yeah that's godly.
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Offline Androgeos Exeunt

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Re: Specialized missiles in FS
I don't use any specialised missiles normally, although I have attempted using the D-missile (it took out my engines), Infyrno (knocked out 50% of my hull, along with a Dragon), and both the TAG-A and TAG-B (crashed my computer) missiles before.
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Offline Dragon

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Re: Specialized missiles in FS
Do not fire specialized missiles at close range, since they tend to have area effect.

 

Offline Klaustrophobia

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Re: Specialized missiles in FS
harpoons and tornados for fighter killing, trebs and bombs, with the occasional tempest for capships.  no specials.
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Offline Timerlane

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Re: Specialized missiles in FS
Do not fire specialized missiles at close range, since they tend to have area effect.
The D-Missile(in SCP/FSPort) had an area-effect bug prior to 3.6.10. It was neat when it also happened to disable Shivan fighters in the area(Hellfire), though... :P

Now, they're perfectly safe to hand out to even your wingmen, if you so desire.

 

Offline Aardwolf

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Re: Specialized missiles in FS
EMP; it has the often-ignored effect of stopping enemy bombs in their tracks.