Author Topic: RELEASE: Bugfixed HTL Apollo  (Read 5184 times)

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Offline Woolie Wool

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RELEASE: Bugfixed HTL Apollo

NOTE: Twist of Fate screenshot shown. Model in download does not have GTA insignia on the skin.

I had Talon1024 seal the holes in the GTF Apollo that were caused by the 3DS Max exporter. As a side effect, the model had to be resmoothed, although I think he did a pretty good job of it. This one should have no collision holes, although the small rear profile of the Apollo can make it hard to tell sometimes. This will also make normal maps work properly on this model. A higher-res version of the original white and gray Apollo skin made from an unused TVWP Mustang Alpha skin with the original :v: cockpit is included.

http://www.sendspace.com/file/1z6nhn
Download

Credits:
Galemp - Original model and shinemap
Taristin and TVWP team - Hi-res skin base
Talon1024 - model repair
Crazybump - normal map

If you think you can further improve on the mesh, skin, normal map, etc., feel free.
« Last Edit: June 28, 2010, 06:46:15 pm by Woolie Wool »
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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Offline Talon 1024

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Re: RELEASE: Bugfixed HTL Apollo
I used my normal map workaround on this model while I was busy re-smoothing it, and that probably isn't the preferred way to get normal maps working properly.  Will the problem be fixed in a future version of the FSU shaders?

EDIT: Wait...  There's no normal map inside the zip.
« Last Edit: June 22, 2010, 12:31:20 am by Talon 1024 »
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Offline Galemp

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Re: RELEASE: Bugfixed HTL Apollo
yoink!
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Offline MatthTheGeek

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Re: RELEASE: Bugfixed HTL Apollo
Nice. I'm dropping it in my HW2 mod on the double, the textures look much better than the originals :D
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Offline Woolie Wool

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Re: RELEASE: Bugfixed HTL Apollo
Dammit, I think I have a curse. Everything I upload has something missing.

http://www.sendspace.com/file/1z6nhn
Updated with normal map.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Kolgena

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Re: RELEASE: Bugfixed HTL Apollo
Sweeeet.

A couple nitpicks though:
1.) Might be my lighting settings, but the Apollo looks way too shiny to me as of right now compared to every other ship. The textures don't lend themselves to super-shininess, and instead makes the entire thing look as if it was dipped in glaze. I'd edit that myself, but I don't know what opens DDS on my computer.
2.) There seem to be two diagonal seams on the top of the front parts of the engines. It appears to be where two tris meet to form the rectangular face that is there.
3.) There aren't supposed to be 3 thrusters in each of the side/secondary engines. In the original, it's only one on each side, located inside the recessed port.
« Last Edit: June 22, 2010, 11:09:54 am by Kolgena »

 

Offline Woolie Wool

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Re: RELEASE: Bugfixed HTL Apollo
The way Galemp modeled each "arm" of the Apollo, there are three different thruster nozzles. I put extra thrusters in because it looks awful having a bunch of big holes with no thruster flames coming out.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Kolgena

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Re: RELEASE: Bugfixed HTL Apollo
Is there any way that we could get "canon" versions of the HTL Apollo? Right now, it looks a little too busy in those thruster areas.

 

Offline The E

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Re: RELEASE: Bugfixed HTL Apollo
Why? I quite like the way it looks now. Seems like a powerful, maneuverable fighter.
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Offline Galemp

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Re: RELEASE: Bugfixed HTL Apollo
You could just use the low-poly model, but with the new textures and normal maps. The UV mapping is the same.
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Offline Kolgena

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Re: RELEASE: Bugfixed HTL Apollo
I'm completely model illiterate, but how difficult would it be to remove those engine points? Would it not be an issue of selecting 4 objects/somethings and deleting them?

Edit: Okay, so it's not quite, I'm in MODELVIEW32, looking at the thrusters, and see their coords/radii. I just can't delete them...
« Last Edit: June 22, 2010, 11:47:23 pm by Kolgena »

  

Offline Woolie Wool

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Re: RELEASE: Bugfixed HTL Apollo
Modelview sucks, use PCS2.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Kolgena

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Re: RELEASE: Bugfixed HTL Apollo
Whoa. PCS2 looks/works tons better.

Thx! Got this fixed, and (kinda barely) learned something today.

 

Offline Droid803

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Re: RELEASE: Bugfixed HTL Apollo
O_o
I don't get why you would just put one big thruster there (like how the HTL Apollo originally was).

That makes it clip the model and looks ****ing terrible. The three minithrusters look a lot better.
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Offline Mobius

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Re: RELEASE: Bugfixed HTL Apollo
Fantastic... should we ask freespaceking to work on the textures? It'd be nice to have something like Lt. Ash's Apollo. :D
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Offline Woolie Wool

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Re: RELEASE: Bugfixed HTL Apollo
I want a gray FS1-retail style one, we already have a Lt. Ash skin, made by Turambar.

http://www.freespacemods.net/download.php?view.135
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Mobius

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Re: RELEASE: Bugfixed HTL Apollo
How could I forget that one? Thanks for the link... :)
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Offline Galemp

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Re: RELEASE: Bugfixed HTL Apollo
Thanks much, guys. I've gone over your new texture and cleaned up and redrawn the bits that were still at low-res quality. It's going into the next FSPort MVPs.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Woolie Wool

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Re: RELEASE: Bugfixed HTL Apollo
Can I have it nao? Please? Pretty please?

Spoiler:
P.S. did you use any of those Twist of Fate weapon effects I provided?
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Galemp

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Re: RELEASE: Bugfixed HTL Apollo
Meh, alright. Here ya go.

Spoiler:
They need a lot of work to be integrated into our current data, and that's IF we like them better than what we're using now. I think we'll wait and see what the 3.6.12 MVPs with Blue Planet-developed effects look like, then work from there.

[attachment deleted by admin]
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...