Where exactly is the Fury AI in the blue planet mod? I can't seem to find it in any of their VP's.
Also, another issue, particularly with the new, custom shivan primaries I have designed - on startup, after the intro cutscene, it says that it has generated eleven errors. Generally, whenever I try and make my own weapons, this happens. Is it like the individual entries into the .tbl file, and they have to be arranged in some way?
Pasted below is the present section of code pasted into the weapons.tbl file. I copied the Prometheus R and modified it both by copy-pasting from previous, working weapons, and by manually editing. This is the first of many weapons I will add.
;-----------------------------------------------------------------------------------
; NEW SHIVAN WEAPONS START
;-----------------------------------------------------------------------------------
$Name: Plas. Pulse
+Title: XSTR("Shivan Pulse Cannon", 3270)
+Description:
XSTR(
"Medium Energy Usage
Level 4 Hull Damage
Level 3 Shield Damage", 3271)
$end_multi_text
+Tech Title: XSTR("Shivan Pulse Cannon", 3272)
+Tech Anim: Tech_GTW-5a_Prometheus_R
+Tech Description:
XSTR(
"This Shivan weapon appears to launch a fairly weak, low-energy plasma burst. Although not particularly powerful at first glance, the weapon has an incredibly rapid cyclic rate.", 3273)
$end_multi_text
$Model File: none
@Laser Bitmap: Alouqua_AniBitmap
@Laser Glow: Alouqua_Glow
@Laser Color: 180, 0, 100
@Laser Color2: 80, 10, 30
@Laser Length: 3.0
@Laser Head Radius: 1.9
@Laser Tail Radius: 1.9
$Mass: 0.2
$Velocity: 950.0 ;; speed of the weapon (initially) -- may or may not change
$Fire Wait: 0.3 ;; in seconds
$Damage: 6
$Armor Factor: 1.1
$Shield Factor: 1.0
$Subsystem Factor: 0.35
$Lifetime: 2.0
$Energy Consumed: 0.20 ;; Energy used when fired
$Cargo Size: 0.0 ;; Amount of space taken up in weapon cargo
$Homing: NO
$LaunchSnd: l_alien1.wav ;; The sound it makes when fired
$ImpactSnd: 85 ;; The sound it makes when it hits something
$Flags: ( "player allowed" "cycle" )
$Icon: iconPromR
$Anim: PromR
$Impact Explosion: none
;-----------------------------------------------------------------------------------
; NEW SHIVAN WEAPONS END
;-----------------------------------------------------------------------------------
Also, later on, I will delete some superfluous, unused weapons. Is there anything that needs to be done outside of highlighting the weapons in the .tbl file and hitting backspace?