Okay, this is the deal. I got the transforming veritech almost ready. However, if I add glows, when it transforms they will just be floating in space... so... is there a way to tie the glows to engines? I think once an engine is gone then the glows go... but then the ship does not go. SO... this is my idea... can this be done:
create TWO engine subsystems for the Veritech (it will be designated a bomber)... when it transforms, hopefully we can disable the engine that is tied to those glows but have the other one continue to power the ship.
So, how can you do this?
------------------
-Max
Hi.