Author Topic: idea for a new juggernaught  (Read 5269 times)

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Offline delta_7890

  • Your Node Is Mine
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idea for a new juggernaught
I've been pondering on an idea for a new juggernaught for quite some time.  finally I have a radical concept that would combine attributes of the SJ Sathanas and the GTD Golgotha.  I can post more info later, but there's a catch.  I don't have access to the proper utilites to make this ship (namely Truspace and a good 3D modeler), so I'd need help in its construction.  if anyone is willing to lend a hand, please post!  I'm very determined to make this thing as I think it could tie into a nice campaign of its own.   thank you for taking the time to read this, I can only hope it will generate some interest umong people with experience in modding.
~Delta

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
idea for a new juggernaught
Already sounds like it will have huge beam power in front of it and not much besides.  

There are plenty of modellers around here. But just most of them are busy...
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
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Offline delta_7890

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idea for a new juggernaught
actually you're not very far off.  I've devised a pretty ingenius system for the main cannon.  four large prongs (hence the Sathanas resemblence) fire "charger beams" into a central power shaft.  the shaft charges the energy and releases it as one blast.  the beam is devastating, but its drawbacks include a slow recharge rate and a very small firing arc.  I chose to implement this idea into a juggernaught because its the only type of ship capable of carrying such a weapon.  Naturally, it will have flak guns, AAAfs, and other beam cannons to hold off ships that aren't in front of it.  I realize that this isn't something incredibly spectacular but all the same, I am relativly new to this (though I purchased FS2 the christmas it came out).  if no one can help me, than thats fine, but I would really like to get this made.  oh well, I had to at least give it a shot.

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Delta
~Delta

 

Offline Setekh

  • Jar of Clay
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    • Hard Light Productions
idea for a new juggernaught
Sounds a bit like the Death Star...
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
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    • Hard Light Productions
idea for a new juggernaught
I've allways wondered why people don't come up with more inventive weapons for massive jugganauts. True the large weapons give lots of special effects, but a little variation would be nice  

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Offline delta_7890

  • Your Node Is Mine
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idea for a new juggernaught
sorry I'm not more original.  I've always thought that a massive weapon like that would have much a much greater effect on ships.  though I do have another weapon in mind.

this weapon will still use the charger beams.  however, instead of firing into a central unit, the beams would fire into other mobile cannons spread thoughout the battlefield.  after the individual units are charged, the beam would fire.  there will be four "mobile cannons"...sorry i have to go, i'll continue later.

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Delta
~Delta

 

Offline delta_7890

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idea for a new juggernaught
okay I'm back.  as I was saying, there'd be four of these mobile cannons strewn about the battle field.  While the beams from these individual cannons would not be s strong as my super-cannon idea, each cannon would have a bit more strength than one Sathanas cannon (LRB?) and would provide an excellent firing arc.  not only that, the cannons would have the ability to either attack individual targets or focus on a single target, therefore hammering the lone ship.  once again, this only a concept, and I really have no way of constucting this myself.  I hope that this is a little more original.
~Delta

 

Offline The Claw

  • Run! Chickens Incoming!
  • 27
idea for a new juggernaught
I don't think he was saying that your original Idea wasn't unoriginal... They both sound cool to me dude  
 

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Offline delta_7890

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idea for a new juggernaught
well I'm glad that this is getting some positive feedback.  now all I need is a modeler to miraclously come out of nowhere and offer to build this.

*hint, hint*
~Delta

 

Offline Sushi

  • Art Critic
  • 211
idea for a new juggernaught
Speaking of death star...why hasn't anybody done one of those?

I might, if noone else has...  

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Offline Jabu

  • One of our many cases
  • 29
idea for a new juggernaught
I tried, but the sheer size crashed FRED2.

It doesn't really work very well. You know how long it takes to go at full burn from front to back of the Colossus. That's 6 km.

The Death Star has a diameter of 120km.

 

Offline Sushi

  • Art Critic
  • 211
idea for a new juggernaught
I heard someone had made a stable planet that was realistic size...and that's a heckuva lot more than 120km. It should be possible.



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Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod
Sushi's Freespace Zone-Future home of loads of cool stuff.

 

Offline Jabu

  • One of our many cases
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idea for a new juggernaught
Yeah, I'm testing it again. I just realised that my older model was 120 000 TRUESPACE meters. Which is a LOT in FS meters  
AND I think it had a few too many polys.

I've got something I'm trying to test right now. A sphere, 400 polys so it's definately not over the limit, 120 FREESPACE clicks diameter.

[This message has been edited by Jabu (edited 05-19-2001).]

 

Offline Jabu

  • One of our many cases
  • 29
idea for a new juggernaught
Well whaddaya know, it worked  

 
Sorry if the pic is a bit big, but my screen res is bigger than most people's.

 

Offline Shrike

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idea for a new juggernaught
 
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
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    • Hard Light Productions
idea for a new juggernaught
Heh heh... had to prove it to yourself huh?  

That's one big primitive.  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Sushi

  • Art Critic
  • 211
idea for a new juggernaught
Awesome...now we just add a big pit for the gun, and some simple structures on the surface( like towers) and we're getting there.

Add a tube to a reactor core and lots and lots of turrets, and maybe make a seperate ship object that is just a flat platform with guns that you would embed in the larger model in FRED, and you have a death star.

Mess with the geometry and make it a distorted sphere-like object, give it lots of spikes, and texture it Shivan, and then we have something very scary indeed.  

------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod
Sushi's Freespace Zone-Future home of loads of cool stuff.

 

Offline Setekh

  • Jar of Clay
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    • Hard Light Productions
idea for a new juggernaught
Borg sphere!  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fury

  • The Curmudgeon
  • 213
idea for a new juggernaught
Woah! That is a helluva big thing!
Oh well... I don't have proper words to say now  

 

Offline Jabu

  • One of our many cases
  • 29
idea for a new juggernaught
Hell, I am NOT going to turret that thing!

 
Quote
From one of my SW ship info cards:
...while over 15000 turbolasers...

That'd take a long while  

But I might do something to it, like add a tube into the core... I could make a seperate subobject for the inside core (not intersecting, completely inside the other object). Actually, I think I'll do this in Blender, since I still don't know squat about TS modeling.

But I think I'll have a go at the Eclipse-class super star destroyer. My fave SW ship.