importing the model into blender the naming conventions on the different parts suggest the armament is
6 Bgreen - 2 front, 1 each side, 1 dorsal, 1 ventral
8 heavy missile - 4 dorsal, 4 ventral, all in line along the front-rear axis grouped at the centre
6 large turrets with no indication about use, they could be blobs
3 Missile, one on each upper shoulder one where the engines meet the rest of the hull lower side
16 small_bar, no idea, they look like point defence laser or flack type
4 Torpedo alongside the forward beam turrets
I see no typical anti fighter beam mountings and all but the bgreen and the various missile type points are multi-part turrets.
also the two holes in the front of the side engine mounts look very much like hanger access points.
the radars top and bottom look to be moddeld ready to be made as rotating sub systems.
The only thing missing is textures and empties/special points/helpers