Do Cyrvans like cats?

"We love cats.
In fact, the true unsung reason why the Cyrvan-Derran war happened is because we wanted to liberate all those poor kittens from the oppressive jumans!
Millions of 'lolcats' videos on your web, the vast majority of them is animal abuse!"
Dawn. Would you call me even if I gave you my number?
What's your "type"?

"What would we talk about?
Type huh? Can't say I gave it a lot of thought inbetween the missiles, laser bolts, beams and giant alien ships with the intend to conquer all known sentient races."
Whoooooosh
Uh, right, eeto, Tempest, are the mercenaries at Harcon going to be flying all the Ray Mk. IIIs that are being phased out of the LSF? Did they fly Ray Mk.IIs or something before then?

"It's considerably harder to get your hands on a Mk II than a Mk III, since its old and was only produced in limited quantities. The majority of mercs have been using Mk IIIs for a while now. Though the Kaze is pretty popular too, it's a good craft when you feel like bugging out at full speed to save your own hide.
Say, since you seem interested. If I were to start my own mercenary company, would you like to fly under my wing? I'm sure we can make a quick fortune together nyohoh."
Actually, that's a good question. To anyone: What did the Ray Mark II look like and how would you compare its handling to modern Rays?

"As a certain Andrew pointed out:

That's the general shape of it.
I tried the Ray Mk. II in the simulator, handled pretty well. a bit slow for modern standards but when you compare it to other ships made in that time period, it was pretty amazing. It was a test bed for a few technologies, like the twin-jump drive and a sensor suite that was capable of defeating most known jamming systems at the time. The twin-jump eventually proved to be far too expensive for mass production but it wasn't until a full ten years later that single jump drives caught up with its performance.
It also came with the most comfortable pilot chair the LSF has ever seen. Or so I've been told nyoho."
Crystal, can you show us some examples of Crya writing?

To all crew: It has been stated before in previous responses, that there are various thoughts on the matter of the hybrids. What are your own veiws of them, and do you think that there is the risk in the future that prejudices from both Humans and Cryvans may drive the hybrids to seperate from their parent civilisation and become independant and/or violent?

"There are not even enough Hybrids to populate a single small town. The very idea that they would start some seperate independent nation in the foreseeable future is laughable at this point."
Also, have you ever known or met an hybrid, and can share this experience ?

"Not that I am aware of"

"Yes. But it's nothing to write home about or anything."
How many fighters does a Guardian Angel actually support, and for roughly how long can it do so without resupply?

"Normally around 56. If we really stuff everything together and don't intend to make it a long operation we could probably store around 70 craft. Of course it also depends on what loadout. Needless to say a Hazel take considerable more hanger space than a Kaze. Now if we were to depart fully stocked and take conservative actions, a Guardian Angel could last around two maybe three months without resupply.
For the sake of comparison, a Champion class carrier tends to roughly carry 42 to 48 fighters around and can go without resupply for a maximum period of four weeks."
How do jump inhibitor fields work? There was the planetary one at Ravi, but then there's also the (ineffective) one at the blockade the Hertak trashed, which kind of suggests that it's somewhat portable, but the JGASF doesn't seem capable of setting one up on its own. Is there a dedicated ship or something?
"What an inhibitor field basically does is 'saturate' subspace in an area, making it more dense and considerably harder to enter. If you do enter, it will make the subspace drive consume considerable amounts of extra energy to plow its way through. Less advance drives can actually overheat and malfunction, causing the ship to be crushed as subspace closes itself around the ship again.
LSF jump inhibitor technology is still large, unwieldy and requires tremendous amounts of energy to operate. Miniaturized versions on prototype ships have so far proved ineffective at significantly slowing down alien jump drives."
There was also that inhibitor field that the Fura'ngle ship projected, whch the LSF couldn't overcome (the one that was protected by three Armageddons in one of the last missions).
Do the Cyrvans have better jump inhibitor fields, that even work against the Hertak. And are CSA ships capable of overcoming the LSF inibitors and the Hertak/Fura'ngle inhibitors?
"Fura'ngle inhibitors have so far proven themselves extremely effective, even against Hertak drives. What actually makes them even more impressive is that they can somehow leave allied ships unaffected by them. We have yet to discover the secret to this.
Our own ships can make short jumps in a LSF planetary based inhibitor field, but it does considerably reduce our mobility."
Isa, do you have any embarrassing interesting stories about your little sister you'd like to share?

"Absolutely."

"No."
Aside from the Terran and Cyrvan governments what organisations have influential positions socially and politically within Terran and Cyrvan space?
This is a question that will be answered/expanded on in WoD2.
Spoon! Enlighten me, how did you craft all those beautiful models of yours, and how hard was it? 
Sorry, I don't know anyone by the name of Spoon. You might want to redirect your question to the 34th Hard Light squadron
