Decent ideas here, about Fighter Squadron tactics/AI - it may have been mentioned before but I'm not sure.
Firstly, we all know that the current tactic of fighter squads is that when you target one fighter, it goes into defencive evasion, circling and generally not attacking, in hopes that its squad mates will attack you while you are 'distacted' by the ship you targetted.
How about having this as one option of a squads AI, but also featuring several seperate AI tactics that you could select for the squad in FRED2? Like an extra box in the squads option which you could select to have them behave like this, or a variety of other strategies (which could be thought of later) I just think this would be a fresh, new addition to Freespace since it could revolutionise the typical dogfight and add a lot more variety!
Another idea, although not as important, is perhaps allowing ships to fly in formation? Like an X shape, crescent, etc. etc. Perhaps you could also add something to the commands list to tell Alpha to go to a certain formation?
Ooh, just had another idea. I don't want to be Alpha 1 constantly, let me Epsilon 2, let me be Hornet 4, let me be 'Rar' for all intensive purposes. And allow the status repurt on the left with all of Alpha, Beta, Delta, etc.'s blips of green/red etc. be not only for those squads - allow the user to create his own in FRED with perhaps another box called "Abbreviated blip name" or something,maximun 3 letters... would be another nice tweak!
Let me know what you think of these.