
 my MOD dosent show up in the game  

it replaces the TAG-A so the discription is a vary far off  
 
; ----------------------------------------------------------------------------------
; Fusion missile
;
$Name:                                 @Fusion
+Title:                                XSTR("GTM Fusion Missile", 3353)
+Description:
XSTR(
"Special Issue
Electronic Warfare", 3354)
$end_multi_text
+Tech Title:               XSTR("GTM Fusion Missile", 3355)
+Tech Anim:                  Tech_GTM_Fusion_Missile
+Tech Description:
XSTR(
"The TAG-A missile was conceived during the GTVI's top-secret stealth technology research projects. The missile was manufactured and swiftly pressed into service as a means of counteracting the sensor-disrupting effects of the recently discovered Knossos nebula. Upon impact with a hard surface, the TAG missile adheres and activates a small, short-lived electronic beacon. This beacon is powered by a small fuel cell with a usable lifetime of several seconds. During this time, it broadcasts location and targeting information to all friendly ships within range.", 3356)
$end_multi_text
$Model File:                     taga.pof
$Mass:                           20.0
$Velocity:                        400.0
$Fire Wait:                        3.0
$Damage:                        350                                       ;; damage applied when within inner radius
$Blast Force:                     10.0
$Inner Radius:                     10.0                                    ;; radius at which damage is full (0 for impact only)
$Outer Radius:                     30.0                                    ;; max radius for attenuated damage (0 for impact only)
$Shockwave Speed:                  0                                       ;; velocity of shockwave.  0 for none.
$Armor Factor:                     2.5
$Shield Factor:                     2.0
$Subsystem Factor:                  1.5
$Lifetime:                        5.0
$Energy Consumed:                  10.5                                       ;; Energy used when fired
$Cargo Size:                     1                                       ;; Amount of space taken up in weapon cargo
$Homing:                        YES
   ;; the following indented fields are only required when $Homing is YES
    +Type:                        ASPECT                                       ;; Legal: HEAT, ASPECT
   +Turn Time:                     1.0
   +View Cone:                     40.0                                       ;; See 70/2 = 35 degrees from ahead to maintain lock.
   +Turn Time:                     1.3
   +Min Lock Time:                  3.0                                          ;; Minimum lock time (in seconds)
   +Lock Pixels/Sec:               60                                           ;; Pixels moved per sec while locking
   +Catch-up Pixels/Sec:            100                                          ;; Pixels moved per sec while catching up
   +Catch-up Penalty:               30                                             ;; Extra pixels to move after catching up
$LaunchSnd:                        92                                           ;; The sound it makes when fired
$ImpactSnd:                        88                                           ;; The sound it makes when it hits something
$FlyBySnd:                        -1
$Rearm Rate:                     1.0                               ;; number of missiles/sec that are rearmed
$Flags:                           ( "player allowed")
$Trail:                                                                              ;; Trail cannot be set if Exhaust is set
   +Start Width:                  0.25                                         ;; Width of trail nearest missile
   +End Width:                     0.5                                          ;; Width of trail before it "evaporates"
   +Start Alpha:                  1.0
   +End Alpha:                     0.0
   +Max Life:                          0.3                                          ;; how many seconds before trail disappears
   +Bitmap:                     MissileTrail04                                 ;; Bitmap used to draw trail
$Icon:                           iconTagA
$Anim:                           tagA
$Impact Explosion:                  ExpMissileHit1
$Impact Explosion Radius:            6.0
If you find any problems tell my  

------------------
Calvin (Calvin & Hobbes):
YAAH! DEATH TO OATMEAL!
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Terrans use guns, Vasudans use punching and kicking,
but Shivans have 5 legs multiple eyes and built in Plasma beams
(Dr.Zer0, as seen on VBB)