Author Topic: free modus ? script / jump to system / use gate / warp / free travel (täh)  (Read 3355 times)

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free modus ? script / jump to system / use gate / warp / free travel (täh)
(sorry for my english, but i'm a Kraut)

if its possible to travel from system to system, in a free travel mode ? to use warp / jumping, something like that ?

it's fine to see, what graphical update is come, and many missions also, but i think it would be great, when you can travel around the galaxy in a free-modus, for the first. And second idea is,  with a random generator script to build spaceships around the system, when you came into. etc.

the question ! where are the rules / script's for :
- when you finish your mission and use jump to get to the "Homebase" back (Menu)
? if its possible to use the scripting for traveling to next system, not to homebase ?

the problem ! i'am no scripter, have only change/scripted somethings in the Game X3 and much other Games.
i know it is a hard work, but nothing is inpossible.

thankx
 :mad2:
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« Last Edit: November 28, 2010, 01:21:08 am by Jeff Vader »

 

Offline Droid803

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
Possible, but rather involved to make it work.
Something like this? (But fleshed out obviously)

Credits to goober for showing its possible XD
(´・ω・`)
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Offline General Battuta

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
There is no procedural generation support, nor any kind of 'living world'. You would need to create a series of missions linked together in a campaign file.

FreeSpace levels are much more like FPS missions with linear scripts than anything out of Freelancer or X3.

 

Offline Droid803

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
Well, technically you could make millions and millions of missions and use some rand-multiple thing to load from a number of them XD
But as I said, its a metric ****ton of work.
(´・ω・`)
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Offline IronBeer

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
Yeah, FS isn't really the best engine for that sort of thing. Though the combat mechanics would freaking rock if implemented in another open-world game.

Freelancer with Freespace fighting style? /drools
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Offline The E

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
It is possible, using a hand-hacked campaign file, and a ****load of player-persistant variables to save the game state across missions.

Short answer, it's possible, but insanely hard to set up correctly (not to mention playtest). As you are going against one of the core assumptions of the game, it's definitely more effort than it's worth.
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Offline IronBeer

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
What if the engine were modified specifically for a persistent-world setting? Let's disregard for a moment the doubtless extreme difficulty that such a task would require. Would such a thing even be possible?
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Offline The E

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
Everything's possible.

But doing that would be a massive waste of time and effort on a feature that will rarely, if ever, get used.

Not to mention that it would take a rather major redesign of the basic structure in which FSO operates. You'd be better off starting from scratch using something like the UDK or Unity or other commercial engines for this.

So even if it is possible, none of the current FSO coders is or plans to work on something like this (to the best of my knowledge). And given the massive amount of testing required, I don't see people lining up to code it either.
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Offline Solatar

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
Ihr Englisch ist besser wie mein Deutsch.

Freespace 2 ist eher wie ein Ego-shooter.  "Free-modus" ist, ich denke, möglich, aber sehr schwierig.  Man muss vielen Missionen schaffen, und verknüpfen sie mit Scripting und Variablen.

Wenn Sie wollen dieses, machen sie eine Freespace 2 Mod für ein anderes Spiel (X3 ist gut).
« Last Edit: November 27, 2010, 02:13:33 pm by Solatar »

 

Offline Angelus

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
Ihr Englisch ist besser wie mein Deutsch.

Freespace 2 ist eher wie ein Ego-shooter.  "Free-modus" ist, ich denke, möglich, aber sehr schwierig.  Man muss vielen Missionen schaffen, und verknüpfen sie mit Scripting und Variablen.





Not perfect, but perfectly understandable!  :yes:



Yeahg, a "free-roam" mode would be hard to do, especially since games that offer such a mode are centered around trading, like X3 and Freelancer. While you can do trading in FSO via SEXPs, it would take you several times longer to do a open verse, and even longer if you want to do a campaign and proper testing.

 
Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
okee thankx for the answers and spend the time.

i think it's to much for me. but i noticed me, it's possible. maybe with missions....hmm

missions......maybe every system is one mission....and if you come to a "gate X" is the "mission X" (system/mission where you are) complete and you fly (autom. or not) to next "mission Y".
than would you fly back to "system / misson X"...... so how i can build a circle ? maybe when i (""accept/change the rule"") that i not finished "mission x" and i must this mission repeat.

okee i see is hard stuff.

so wehn you can change the loading to next mission, without missionmenu/etc., directly to next mission, than are this good news i think.

and whats about submissions?
when i say, the galaxy is one mission and the systems are submissions.
my brain burn's, i don't know.

but thanx for you.



which script's define this....entry & exit / loading , the mission script directly ?


 

Offline Solatar

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
Quote
. . .but perfectly understandable!  :yes:

That's about the best I can hope for.  :P

 
Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
 :yes:
your german a super Solatar, i understand every word. so when we can't build a galaxysystem, so we can build a web-trainig-simulator for diffrent languages ;) really good write.

so yes i can play X3, but no.      my laptop don't support it. linux and old laptop and no money. typical combination.

okee i look for the files and think abou it.

vielen dank für eure antworten ... stay on


 

Offline The E

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
What you first need to learn, squatter, is how the mission designer (FRED) works.
In the mission designer, you will find something called a campaign editor, which can be used to set up progression between missions.

However, it can't be used to set up the required loops for something like this, which means you'll have to hand-write the campaign file.

In short, this is not something you should try to take on without any experience working in the engine. I would suggest to learn the ropes making classic missions, then you'll be better equipped to set up something as elaborate as this.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
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Offline LoneKnight

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Re: FREE MODUS ? SCRIPT / JUMP to SYSTEM / use GATE / WARP / FREE TRAVEL
Possible, but rather involved to make it work.
Something like this? (But fleshed out obviously)

Credits to goober for showing its possible XD

Woah that's very interesting. I never thought of doing this...
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Offline karajorma

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Re: free modus ? script / jump to system / use gate / warp / free travel (täh)
I wonder if would be possible to make the campaign take the name of the next mission from a variable rather than from a static entry? That might make this sort of thing easier.


Either way it's not something I'm particularly interested in coding at this moment in time.
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Offline Jessnec

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Re: free modus ? script / jump to system / use gate / warp / free travel (täh)
ehmmm, somebody remember the Welcome beam?  :wtf: :nervous:

Excuse by my English :P

 

Offline Wobble73

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Re: free modus ? script / jump to system / use gate / warp / free travel (täh)
ehmmm, somebody remember the Welcome beam?  :wtf: :nervous:



Yes!

Welcome squatter!!

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Offline torc

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Re: free modus ? script / jump to system / use gate / warp / free travel (täh)
i've never had a welcome beam....  :nervous:  :sigh:  :(
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Offline Colonol Dekker

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Re: free modus ? script / jump to system / use gate / warp / free travel (täh)
Yeah me neither.
Anyway. . .
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