Author Topic: The reimergence of a legend....  (Read 13747 times)

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Offline Kellan

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The reimergence of a legend....
That's not to say the Golgotha is invincible. It can't actually destroy a Sathanas in a head-on battle, because the BFReds come into range before it can fire its third, killing shot. (This is assuming you're just beam-freeing the ships and so normal ranges apply, and the Sathanas is moving towards the Golgotha).

That said, it can punch a great big hole in any destroyer around. And if there was more than one Golgotha class destroyer... :devilidea

 

Offline LtNarol

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The reimergence of a legend....
keep in mind that the golgotha can fire a shot, turn tail and run while it recharges its meson beam, turn back around and fire again, run away until it recharges for a second time, then fire its third shot to finish off the Sathanas.

 

Offline Kabal

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The reimergence of a legend....
Quote
Originally posted by LtNarol
keep in mind that the golgotha can fire a shot, turn tail and run while it recharges its meson beam, turn back around and fire again, run away until it recharges for a second time, then fire its third shot to finish off the Sathanas.


I doubt any destroyer could turn around and get away quick enough to prevent the bfreds from frying its ass. Thats just in terms of normal destroyers, as this golgotha (which i have never seen before) could have a max speed of like 50m/s and a quick rotation time. But if that were so than it would totally defeat the idea of giant capital ships.
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Offline LtNarol

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The reimergence of a legend....
well, that depends on the range of the Golgotha's main beam, if it can hit the Sathanas at say, 9 klicks, then it has plenty of time to run before the Sathanas can come into range with its guns.  It can repeat this as often as necessary.

 

Offline an0n

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The reimergence of a legend....
*cough*normal meson attacks*cough*

Just warp in some Mesons next to the Sath. KABOOOOM!
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Offline Kabal

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The reimergence of a legend....
Possibly, but that would still be cutting it. If the Golgotha is as big as the colossus or bigger, it wouldn't be able to turn its entire mass and accelerate away. The Sathanas has a cruising speed of 15 m/s, so they would reach the golgotha in time
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Offline LtNarol

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The reimergence of a legend....
lol, the Golgotha is a superdestroyer, measuring somewhere around 3 klicks.  Its no where near the length of the Colossus.  And just about everything from corvette on up has a cruising speed of 15ms.  Thats relatively slow in FS2.

EDIT: make that 3.8 klicks
« Last Edit: May 03, 2002, 09:42:47 pm by 528 »

 

Offline Sesquipedalian

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The reimergence of a legend....
Quote
Originally posted by Stunaep
(btw, whats with the plural 'sathanii')


Colossus is a direct transliteration from Latin into English and forms its plural after Latin grammatical rules, changing the -us suffix to an -i.  Compare radius, radii.

Sathanas is a variant of the Greek Satanas, which forms its plural by changing the -as to an -es.  However, imported foreign words are often Anglicised for use in our tongue, especially those that are less common.  Thus, both Sathanes and the humbler Sathanases can be considered correct.
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Offline Stunaep

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The reimergence of a legend....
Quote
Originally posted by an0n
*cough*normal meson attacks*cough*

Just warp in some Mesons next to the Sath. KABOOOOM!


I wouldn't bet on that. Even though the Sathanas has no uber-big firepower anywhere else, than the tip of its beams, it still packs enough to destroy the mesons before they explode.
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The reimergence of a legend....
Short of another super destroyer, I say bar even building bombers and just mass produce Loki's loaded with Helios warheads. Stick an autopilot in and there are your long range missiles for you.

 

Offline LtNarol

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The reimergence of a legend....
for the meson bombs, the Sathanas has a decent warmup time for its beams, the meson warhead has plenty of time to detonate.  Also keep in mind that the bomb can warpin besides the sathanas :D.

 

Offline Stunaep

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The reimergence of a legend....
Actualling, I was thinking of flak guns, laser turrets.. ok maybe not laser turrets, but flak and AAA can put an end to a Meson warhead pretty fast. Not to mention any Shivan fighter
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Offline LtNarol

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The reimergence of a legend....
a meson warhead detonates when you give the command, in other words, as soon as it warps in, it can go boom.  The beams need to charge, the flak needs to get there, and fighters have to hit it many times.

 
The reimergence of a legend....
Quote
Originally posted by Tachnyrus


Taking your logic, why doesn't the US Navy just take it's crew of 6000 per carrier and convert them into pilots of PGM-armed F/A-18Es? Of course, they would need support and carrier ships to live on, but that's still a hell of a lot of fighter-bombers.


Didnt i mention that in "So maybee not 30000, since they would need support crews and carrier ships to live on"?

Thinking about this more in depth, if were were to have, say 3 large carriers storing our bombers.  Each would need about 3000 crew to fly the carrier, maintain it and the bombers, and look after the pilots, that still leaves 21000 people. Building individual bombers would probably cost more than one huge ship, and helios warheads are expensive, and the bomber pilots would need training and escort wings, so lets cut this number down to about 8000 bomber pilots.
This still leaves u with 100 bombers per sathanas, more than enough i think.


I was actually trying out a few sathanas attacks myself today.  I put 2 destroyers, 2 corvetes, and 5 crusiers to attack the sathanas.  I put them round the back to avoid the main beams which even an idiot would do.  Sure they destroyed the sathanas eventually, but it took ages.  From this the Collosus doesnt seem so bad.  It was a bit useless, but it was still the only thing with BF Greens on it, and they help a hell of a lot.

pete

Oh and warping in meson bombs probably would be as effective as u think.  I remember they tried it in derelict and it took down just 1 Cain.

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Offline StratComm

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The reimergence of a legend....
I would think warping messon bombs would be a good application of the SSM, if it would work.  That way you are not actually placing crew at risk in delivering the payload.  And don't underestimate a Messon bomb; they do at least 333,334 damage points (three took down a 1,000,000hp knossos, after all)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline LtNarol

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The reimergence of a legend....
5 destroyers will take down a Sathanas fast enough, 12 corvettes will do it even faster.

 

Offline Redfang

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The reimergence of a legend....
Quote
Originally posted by X-Files Addict
The Sathanas has a cruising speed of 15 m/s

 
The Sathanas is actually pretty fast, it goes 25m/s. :)
 
Quote
Originally posted by StratComm
And don't underestimate a Messon bomb; they do at least 333,334 damage points (three took down a 1,000,000hp knossos, after all)


The Knossos was self-destructed. The Meson bomb does actually "only" 50,000 damage. :)
 
But I guess that destroying a Sathanas with meson bombs wouldn't be too hard, at least if they could make a bit more powerful meson bombs. :)

 

Offline TheCelestialOne

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The reimergence of a legend....
The Colossus CAN destroy a Sathanas on its own. They just have to plan their attack and they shouldn't wait for it to jump in.

Example : Do you remember the jump of the Iceni through the Knossos. They jumped in right in front of the Knossos and jumped out. And even if the Col wasn't sabotaged they wouldn't been able to destroy the Iceni because they jumped out so fast. Smart and stategical thinking.

What i'm trying to say is that if the Col would hide (in an asteroid field perhaps or in another system) and wait for the Sathanas to jump in and jumps in behind the Sathanas they could've destroyed it because they already knew the main beams were on the front. They'd only have to destroy the engines and they'd have an immobile sathanas unable to turn. Thus unable to use its main beams.
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Offline Knight Templar

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The reimergence of a legend....
I think that was one of the let downs of FS2, there was no strategy, at least with command and capital ships. The most complex strategies i could think of was the level with the mjolnir's (kings gambit maybe?) and the one where u have to damge the two fenris cruisers so the repulse jumps in. But even those weren't really strategic. Command makes so many stupid decisoins like jumping the phoenicia right in front of the first Sathanas. Was that supossed to be thier best effort to "hold the sathanas off" or was command just trying to make a road block? IMHO, either way it was moronic. And in "their finest hour" leaving the Colossus undefended (granted its commands most powerful ship but it was crippled beyond capable battle duty). Like Celestial said, i think the only one who had any strateic wits about him was Bosch.
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Offline Nuclear1

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The reimergence of a legend....
Quote
Originally posted by Kellan

Why try and beat them at their own game?


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