People want McDo games.
They buy them, play them, trash them.
We, as a community, have respect for the creators (in proper sense : those who produce something by their hands : coders, modelers, FreDers...) and then, respect for their creations (new ships, improvement of the code, new campaigns) even if sometimes it falls into debate about what is good and what is not.
But nothing's worst than a fan. We
must understand those who don't care about our own passion. They were not trained to it ! When I show some friends the -Sara-'s or MetalDestroyer's awesome vids on Youtube, they are

... But I also know that they will have some difficulties to understand our passion, bathing themselves into it. FreeSpace is a question of passion : it can give very much, but it's also very demanding.
And I think , as a 1998 player, that there is too much key to know to easily handle the game.

Not especially for me (I'm used to) but if the number of key to press to play a game exceeds the number of buttons on a XBoX or PS3 gamepad, they will run away.
Immediate pleasure is the LAW today. I know there are exceptions. If not, this community won't have new members. But the market wants immediate pleasure. Poor today's players ! So beautiful games, and so...empty. We're living in a videogaming vacuum.