Author Topic: PC >> Console  (Read 45463 times)

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Offline Mikes

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oups - delete double post please

 

Offline Flipside

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Thing is, I prefer PC for one simple reason.  A lot of the games I play require scrolling over large maps, accessing menus, submenus etc, selecting single units on the battlefield or single buildings in a city, point and click is, to my mind, the ultimate tool for that kind of game, I've never found an interface on the, admittedly limited, number of consoles I have used that have been an equal to it.

If I played games that were more oriented towards the console control style, then possibly I'd have a different opinion, but, for the type of games I play, I find the PC superior.

 

Offline Topgun

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If consoles were open source they would be computers

 

Offline dANGER boy

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PC has Freespace, Half-Life, and Total Annihilation.

'Nough said.
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Offline Nuke

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If consoles were open source they would be computers

consoles are computers. they are just proprietary computers designed to play games. i actually think almost every console has been hacked to run some version of linux.

See... if consoles were - for instance - open source i wouldn t really have any issues with them. We could all get the platform we prefer based on actual performance and more powerful platforms could easily emulate lower end ones.

On the other hand would an "open source" console be anything else than a standardized low-end computer?

there is actually open source video game systems on the market. they mostly are built with retro gaming in mind. there are also open source mp3 players and and other handholds out there. its only a matter of time before there are more powerful opens source game systems out there.
« Last Edit: January 06, 2011, 02:35:27 am by Nuke »
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Offline headdie

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PC has Freespace, Half-Life, and Total Annihilation.

'Nough said.

Half-life is also on console, PS2  at least, in fact I believe the Blue Shift expansion started out as a console only spin off (hence why it took me the grand total of 3h to finish it)
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Offline Spicious

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personally i believe board games are superior to your primitive 'PC' because they have near infinite particle-based resolution systems, easy modding and excellent AI in the form of neural networked systems with natural language mounted on a mobile organic platform
Personally I believe real warfare is superior to your primitive board games because they have, in addition to all board game features, realistic visuals, audio (complete with vision and hearing damage/loss), odours, tactile response, pain and death.

 

Offline Mika

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Quote
personally i believe board games are superior to your primitive 'PC' because they have near infinite particle-based resolution systems, easy modding and excellent AI in the form of neural networked systems with natural language mounted on a mobile organic platform

:lol: The strange thing is, due to lack of new good games on PC, I'm indeed playing more and more board games with friends.

I see the PC camp of platform wars being divided into two parts, there is a side who says there's more any sort of processing power / peripherals on PC and a side who says that it's the console that is taking away depth and fun from the game play. Otherwise I wouldn't care about the what platform is better, but because all games are pretty much released on multiple platforms, I'm forced to join the latter group. Though the push for multi-platform releases is coming from the market forces and there isn't much that could be done about it.

Going for the indie developers and modding communities seems to be the last bastion of hope for me.
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Offline T-LoW

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Offline Davros

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Also, there's totally a point in getting high-quality graphics output in resolutions above 1080p for systems designed to be used solely on 1080p screens.  Totally.

there are no systems designed to be used solely on 1080p screens

afaik the 2 consoles have games that run at 720p (with 1 or 2 exceptions)
while the pc supports a maximum of 7680x3200
« Last Edit: January 06, 2011, 09:15:58 am by Davros »

 

Offline Wobble73

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Don't forget that consoles are now bringing out new control techniques, good at getting you out of your seat. I haven't seen that for the PC yet?  :nervous:
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Offline General Battuta

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Offline headdie

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Don't forget that consoles are now bringing out new control techniques, good at getting you out of your seat. I haven't seen that for the PC yet?  :nervous:
To answer this i am going to quote myself and TrashMan's rebuttal which has some valid points

Yeah, consoles are simpler and easier to use, but the sheer difference in potential and offerings beat the living schnitzel out of consoles. Even if I ignored anything else expect gaming uses, I'd still prefer PC...keyboard + types of game for it pwwwn consoles.

so then why is it that consoles are now working with new control systems Wii remotes, Kinect, etc and PC development is showing no signs of evolution, yes keyboard and mouse is a good system but it does have its flaws and limits the ways you have to play a game.

tbh neither is superior its like comparing an Valkyrie to a Hercules, both are fighters, both are excellent at their jobs but their strengths and weaknesses mean they are better for different tasks.

Because consoles needed to expand ind inovate something?

PC controls are solid and there's a wide array of controllers.

Regarding innovation - PC is the driver here when it comes to games... Even when the regular industry drops the ball, the indy industry picks up the slack. And the fact that I can download good and free games from the internets - that fact alone pwns consoles.

A better comparison might be a Spitfire and a F-22 Raptor. Sure, the spitfire is simpler, cheaper and flies good - but it can't really compete with the F-22 in terms of ability.

and now I will quote General Battuta


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Offline General Battuta

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it is impossible for people to have fun on consoles because they did not have enough gigahurtz

we were not having fun ten years ago because there were not enough gigahurtz then either

 

Offline Dilmah G

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Headdie/Trashman: Actually I like that Spitfire - Raptor analogy you've got going there. That's what I like about consoles, she's simple, cheaper, and does the job without having to operate the beast that is the F-22, even though I can utilize thrust vectoring and AMRAAMs with the latter.


 

Offline Davros

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Don't forget that consoles are now bringing out new control techniques, good at getting you out of your seat. I haven't seen that for the PC yet?  :nervous:

could that be because you didnt look ?
those of us that follow the teachings of the pc gaming gods would look here:
http://www.actionxl.com/products.html

and we would also know that the pc has had similar controls for over a decade

"The Microsoft Freestyle Pro, released in 1998, was a rather novel gamepad, as the up-down-left-right directions in analogue mode were controlled by the movement of the controller, more precisely by the absolute pitch and roll position of the pad. This reaction on movement is quite similar to some of the features of the new Sony PlayStation 3 SIXAXIS. "

and of course there is the legendary Track-Ir supported by freespace 2 open no less

 

Offline General Battuta

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oh my god if this thread gets any more retarded i am going to mail saltpeter to everyone posting in it

 

Offline Dilmah G

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* Dilmah G doesn't see the point of these discussions anyway, as both PC and Console have their good and bad points, like any other system...

And sorry T-LoW, I didn't see your post earlier or I would've +1'd it.
« Last Edit: January 06, 2011, 09:42:18 am by Dilmah G »

 

Offline General Battuta

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Offline Davros

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Battuta I bet you also try and argue that there is no difference between a supercar and an average car