Author Topic: Blue Planet WIH Multiplayer Missions  (Read 8708 times)

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Offline bigchunk1

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Blue Planet WIH Multiplayer Missions
The first test has concluded. Thanks to everyone who participated.

I have been working on some multiplayer missions for Blue Planet WIH and It's time to do some testing. Right now it's 4 dogfighting missions and one Coop. If anyone is interested in participating in the test, post a reply in this thread and we will try to arrange a time that works for everyone. Consider this a 'Sneak Peek' for a BP:WIH multiplayer mission pack that is going to be released... in due time.

One dogfight mission involves Karunas, that's right... Dogfighting Karunas



Other missions feature fighters and weapons from the Blue Planet WIH modpack. So get ready for Uriels swooping and Vulcans blazing!

Once enough interested parties are available we will form a testing group and select a time that works for everyone, I will update this post with a list of interested players as they appear.

Interested Testers: (Test Concluded)
« Last Edit: January 14, 2011, 08:56:45 pm by bigchunk1 »
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Offline MatthTheGeek

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Re: Blue Planet WIH Multiplayer Missions
Eh. Most people don't use MVPs when playing multi for lag's sake. Do you really expect us to try multi on WiH ?

Aside from that, I'm up for testing, if you don't mind me making everyone else lag :p
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Offline Dilmah G

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Re: Blue Planet WIH Multiplayer Missions
Actually, if you guys are gonna play later in the night, this might be a good way to put my insomnia to good use. :P
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Offline Snail

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Re: Blue Planet WIH Multiplayer Missions
Sounds interesting...


Don't know when I'll be free so I guess I'll just wait and see when everybody else is and if I can make it.

 

Offline bigchunk1

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Re: Blue Planet WIH Multiplayer Missions
... I'm up for testing, if you don't mind me making everyone else lag :p

That's a good reason alone to have you as a tester. I don't know what to expect in terms of latency, but I'm sure it depends on how well each player runs the campaign without framerate issues. Different machines, even low end ones would provide useful information for the feasibility of this project.
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline Hellzed

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Re: Blue Planet WIH Multiplayer Missions
I am interested in testing too !
I have a good framerate, and a good internet connection, but i'm behind a VPN, will it be an issue (high ping) ?

 

Offline bigchunk1

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Re: Blue Planet WIH Multiplayer Missions
I guess we'll find out.
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline Pred the Penguin

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Re: Blue Planet WIH Multiplayer Missions
Barring the insane amount of ships in campaigns I run WiH pretty well. I've never played FS2 multiplayer before but dogfighting in Karunas has piqued my interest. I have lots of free time, but time zone differences are a serious limitation.  :blah:
« Last Edit: January 09, 2011, 01:02:58 am by Pred the Penguin »

 

Offline Archaic

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Re: Blue Planet WIH Multiplayer Missions
I have not started up WiH yet (i cant beat AoA and i refuse to play the next part without finishing the previous)

however, i would be willing to test also

 

Offline General Battuta

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Re: Blue Planet WIH Multiplayer Missions
I have not started up WiH yet (i cant beat AoA and i refuse to play the next part without finishing the previous)

however, i would be willing to test also

Where are you stuck?

 

Offline Dragon

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Re: Blue Planet WIH Multiplayer Missions
Bet it's either Forced Entry or Universal Truth.  :)

 
Re: Blue Planet WIH Multiplayer Missions
You could just watch my playthrough of that mish for tips :<
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Offline -Sara-

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Re: Blue Planet WIH Multiplayer Missions
I can try, sure.
Currently playing: real life.

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Offline Beskargam

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Re: Blue Planet WIH Multiplayer Missions
I had to reformate my my C drive so I gotta reinstall FSO and blue planet but if you still need people I could give it a go

 

Offline Archaic

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Re: Blue Planet WIH Multiplayer Missions
i was stuck on the first mission as a vishnan, that has been rectified with my current playthrough.

i noticed one bug however, the mission where you escort the temeirere battlegroup can be completed even if you die, assuming you knock out the ravana's beam cannons(i got to close and got winged by an anti fighter beam)

cudos none the less,a thoroughly enjoyable romp and *gasp* possibly better than the retail campaign

now starting on wih, hopefully get to kill some gtva <insert vulgar term here>

i am most certainly up for testing some multiplayer maps
« Last Edit: January 09, 2011, 10:47:26 pm by Archaic »

 

Offline Hellzed

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Re: Blue Planet WIH Multiplayer Missions
That's not a bug, that's a nightmare.

 

Offline -Norbert-

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Re: Blue Planet WIH Multiplayer Missions
No. In the nightmare mission you try to save the Orestes from the Luficer.
I assume he's talking about Forced Entry, since that's the only mission were you need to escort the Temeraire (as opposed to protect it, while it sits still with disabled engines) with a Ravana present.

 

Offline -Sara-

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Re: Blue Planet WIH Multiplayer Missions
Are there specific links to file packs or whatever I need?
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Offline bigchunk1

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Re: Blue Planet WIH Multiplayer Missions
Are there specific links to file packs or whatever I need?

Good question:
All the multiplayer mission files will be distributed at the time of the test. In the mean time, just make sure you can run FSO multiplayer (with patch) and have all the required files to be able to run the BP:WIH campaign.

BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline General Battuta

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Re: Blue Planet WIH Multiplayer Missions
Barring any necessary changes I think it wouldn't hurt to get set up beforehand.