Updated 5/19/2011
Still old TE Prototype release.
Okay, so I've gotten the stuff set in such a way that I may just throw out another release.
This is actually a very early prototype of the mod I'm making, tentatively called Terran Epiphany.
What's new?
- TABLES
- New ships: Maverick Space Superiority Fighter, Opotos Controlship
WARNING
I just want you to know that the current balance of the ships and weapons is a bit...iffy right now. Tech descriptions need to be replaced too. However, the speeds at which the capships are moving is very much intentional. I've always wanted a mod where the capships would run the same range of speeds as the fighters do, thus creating a whole new dynamic. I did this because there's yet to be a mod where the capships are the same exact speed as you. Yes, there's mods where the capships are fast, but none that you have a chance to lose a race to a capship.
"So, Andrew, what's the point of fighters then?"
Fighters are still more maneuverable than capships in terms of acceleration and turning, and there's quite a few more fighters than there are capships. Capships are also easier targets to hit and just bait to get swarmed by fighter wings.
That's enough of that spiel, though. Go try it out if you want.
ORIGINAL POST:
So, here it is, a lost episode of WoD. The ever so weird Ketrans. It was an idea I've very roughly had for a long time, but WoD really inspired me to really get them together as a solid idea. Though, at the beginning, my ideas were rubbish and more than many times I had to go back to the drawing board and basically start over from scratch. Development started before completion of the first Wings of Dawn and got pretty far with them, to the point that they were referenced in WoD1 as seen
here as a classical cargo joke. In the end, though, Spoon and I came to the agreement that as the plot for WoD2 finally started to solidify into something more concrete, the Ketrans really didn't have any purpose in the plot and that for them to be seen would distill the main plotline (What's the said plot you ask? Not telling!).
But, then I saw the model that is going to be released here all the time. It kept screaming to me "Put me in game! Put me in game!", and then I was compelled to finish it, and here it is:



DOWNLOAD:
Get it here! ...
Or hereFSMods Mirror:
HereI've only included the model and textures right now, because the tables right now for it are messy and unbalanced and overall its weapons are just really ports of stuff that's really old and needs to be updated. If people really badly want to see it armed and tabled properly, I'll work something together and release it then.
CREDITS:Original concept design by
AndrewofDoomModel by
AxemUV Mapping by
Droid803 (hull) and
AndrewofDoom (turrets)
Textures by
AndrewofDoomPOF conversion by
Droid803Final touch ups by
AndrewofDoomKCSL Kama Interceptor
Credits:
Original concept by
ThaerisModel by
AndrewofDoom with POF conversion by
Droid803Download:
HereIf people really get interested in this, I may just talk about them and what else was done for them (Who sadly never got finished like this did). =o