hello everyone! i just TRY to implement freespace sounds and re balance them in a better and realistic way (however,for my tastes)

this is my first attempt to give an hand fr this community and share something i do, so feel free to test them and judge;
IMPORTANT!!! first of all make a copy backup of the sparky_fs2.vp folder and ships.tbl before continue.
then substitute the files inside the folders whit this:
EDIT...
AS promise i have reworked in other sounds and changed the first one wth this more ''fs2-like'' as you noticed me.
all this sounds are re-sampled at 44100 Khz 32 bit
http://www.mediafire.com/?cxzw5dc6cunz6in-improved asteroids explosions
-improved in-cockpit sound
-improved afterburner sound
-change targeting sounds
-change alert for heat seeking and missiles
-change capital and stations sounds proximity
-re-balanced sounds in a realistic way (i take ispiration from f 16 internal cockpit sounds and i know in space sounds can't be heard but is more funny

)
now i've worked for the external ambient whit more low frequency for the engine rumble of the capital ships and let the middle and the high frequency for in-cockpit avionics
ENJOY and let me know!