Author Topic: Crazy brainstorm, or about sound in space  (Read 10638 times)

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Offline Drogoth

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Re: Crazy brainstorm, or about sound in space
Sound in space. The ship interpreting situational awareness makes sense, but lets remember, FreeSpace ignores physics. Since we decelerate when we stop throttling our engines, which doesn't make sense in space
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Offline z64555

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Re: Crazy brainstorm, or about sound in space
Sound in space. The ship interpreting situational awareness makes sense, but lets remember, FreeSpace ignores physics. Since we decelerate when we stop throttling our engines, which doesn't make sense in space

Throttling down engines in space could also mean applying the brakes. "Sliding" is when the stabilizer thrusters are disengaged and you just go in the vector you where previously going.

Remember though that the radar/lidar would also pick up the billions upon billions of meteorites and other assorted space junk. Having a high-speed (>200m/s) meteorite would sound just like a bullet, but you would not only have to consider resolution but also the computing power of the shipboard control system.

You vastly overestimate the density of matter in interplanetary space.

I'm talking asteroid fields and planetary orbits, here.  :p

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Offline headdie

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Re: Crazy brainstorm, or about sound in space
on the point of EM(or whatever) interference with the comms array IIRC we are talking about a subspace and not a radio based array so rule of cool applies here.
for the following see the above explanation
Beam cannons
Energy cannons
Blob Cannons
Warp in/out
Explosions

the following can use the attached explanations

Missile flyby - Missile exhaust hitting the fighter hull/shields, in the case of shields the sound can either be conducted through a trapped medium such as air between the fighter and the shield boundary or could be as a a result of a corresponding disruption in the shield generating hardware within the fighter.

Ships - Engine exhaust, as with missiles

Bullets - errrr... only the maxim and avenger fall into this category in FS and the maxim is described as an energy weapon, as for the avenger i'm going to blame accelerator coils.
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Offline Enzo03

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Re: Crazy brainstorm, or about sound in space
Mm.. actually I think Beam Cannons are more or less feasibly possible.  Technically all lasers cannons are beam cannons, yet you are not likely to see them.  However a particle cannon practically doesn't give a crap what color it is depends on what you use in it for its color, I think, so I simply assume all beam cannons in FS are a form of really advanced high powered particle cannon that can be sustained for a really long time.
I really do believe that humanity may see particle beams used as weapons in the future.. but none of us personally will see it :)

As for a low-energy example of a Particle Beam, look at any activated cathode ray tube.

As for Blob cannons...  :nono:.
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Offline Rodo

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Re: Crazy brainstorm, or about sound in space
As for Blob cannons...  :nono:.

I HATE BLOBS, THEY SUCK
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Offline headdie

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Re: Crazy brainstorm, or about sound in space
As for Blob cannons...  :nono:.

I HATE BLOBS, THEY SUCK

You dont half feel a nube when one catches you napping especially prior to shields in FS1
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Offline Mongoose

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Re: Crazy brainstorm, or about sound in space
Yeah, I'll sometimes try my usual stand-still-and-eat-the-blobs routine while attacking a capital ship in the early part of FS1 or a custom campaign that doesnt' feature shields...only to realize too the late that the damn things can really hurt without said shields. :p

 

Offline Droid803

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Re: Crazy brainstorm, or about sound in space
THEY SUCK

Clearly, you have never run into the blobturrets of doom from PI (or BP).
Shields or no they **** you up D:
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Offline Rodo

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Re: Crazy brainstorm, or about sound in space
They SUCK, the concept of the weapon.

A bubble of light..  :mad2:
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Offline Droid803

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Re: Crazy brainstorm, or about sound in space
Its a bubble of PLASMA confined in a magnetic bottle...

Sure sure, all that stuff about a gun that shoots steam not working.
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Offline Rodo

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Re: Crazy brainstorm, or about sound in space
Meh, haters gotta hate.
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Offline Droid803

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Re: Crazy brainstorm, or about sound in space
Referring to yourself? :P
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Offline Rodo

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Re: Crazy brainstorm, or about sound in space
Of course, I love hating stuff without reason.
Makes me feel a strong big man... that I am, clearly.

Now you made me remember PY.... I saw that old folder today when installing Rogues!.
Gotta play that again... I hope it's compatible with latest mvp release.
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Offline NGTM-1R

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Re: Crazy brainstorm, or about sound in space
Sure sure, all that stuff about a gun that shoots steam not working.

Actually...that's been done. Steam hoses were used to prevent boarding on early steam warships.
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Offline Droid803

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Re: Crazy brainstorm, or about sound in space
Sure sure, all that stuff about a gun that shoots steam not working.

Actually...that's been done. Steam hoses were used to prevent boarding on early steam warships.

Wow, that's actually pretty damn cool.
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Offline Mongoose

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Re: Crazy brainstorm, or about sound in space
And pretty damn painful too, I'm sure. :p

 
Re: Crazy brainstorm, or about sound in space
I saw someone light a match with steam once, so I'm sure it could easily be just as dangerous as a flamethrower.

 

Offline NGTM-1R

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Re: Crazy brainstorm, or about sound in space
And pretty damn painful too, I'm sure. :p

Pretty much. High-pressure steam from a boiler will peel the skin (and everything else) right off you. It was eventually abandoned though because the hoses if damaged were equally dangerous to the ship's crew.
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Offline Luis Dias

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Re: Crazy brainstorm, or about sound in space
Sound in space. The ship interpreting situational awareness makes sense, but lets remember, FreeSpace ignores physics. Since we decelerate when we stop throttling our engines, which doesn't make sense in space

Throttling down engines in space could also mean applying the brakes. "Sliding" is when the stabilizer thrusters are disengaged and you just go in the vector you where previously going.

Ah, I get it. So whenever you punch your afterburner, and it only lasts for a few seconds, your brakes kick in, to spare your ship from the non-existent friction of space. Now that makes a whole lot of sense.

 
Re: Crazy brainstorm, or about sound in space
Now you've got it!