April has almost ended Spoon, how much longer are you going to take?I'm afraid still quite a bit longerYesterday I finally gained a bit of understanding about how Freespace treats hud elements (it involves brutally stretching/upscaling hud elements when resolutions different from 1024 x 768 are used). I also discovered the joy of the hud_gauge table and that dithering makes the 'color' banding in .pcx index mode look slightly less terrible. All on the same day.
What this comes down to is that headani's in WoD2 will be at a slightly higher resolution with significantly less stretching (from 160x120 to 250x188)
An example:

This screenshot (which was posted at the celebration of freespace thread) was 160 x 120 scaled from 1024 x 768 up to 1680 x 1050

And this is 250 x 188, slight upscale as the hud_gauge.tbl is set to 1440 x 900 and my resolution is 1680 x 1050