I have a few questions regarding that missile mechanic:
-Once you pressed down the missile trigger, are the missiles going to launch for sure, or is there some way to cancel the launch?
-How is the number of missiles determined?
I can see two ways for this. One being a fixed number of missiles per target (in which case the max number of targets would be limited by the salvo size). If you lock only a single target, you fire only a single missile (or however many).
The other would the, that the salvo always fires a set amount (like Hornets and Tornados for example). In this case, do they spread among the targets evenly, or are some missiles fired unguided because they couldn't get assigned to a target?
-Either way, what will the double-fire mode do? Double the amount of missiles fired at each aquired target, or double the number of aquirable targets?